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Kimera757 wrote:
There are rules for how much a spellcaster charges to cast a spell. But how much for Channel Energy? And should it cost more if the cleric or life oracle has put a bunch of feats into making that better?

This is actually a question that's about to come up for us in our game. We're taking charge of a village that we're hoping to expand into a town / city, and one of the main antagonists for this module is a tax collector. So the question of "how much should be charged for channel energy" and its corollary "how many TAXES should be paid for a channel energy" is about to become a major issue for us. I haven't seen channel energy listed anywhere in the equipment price lists.

My current thought is to charge for it as the equivalent of "mass cure X" where X is whatever cure spell is closest to the HP you can heal with your channel energy dice (for me at 4th level / 2d6, it'd be mass cure light wounds), cast at my current class level. So 4th level character x 5th level spell (even though technically I can't cast 5th level spells yet) x 10 gp. Does anyone else have thoughts for how might be the best way to go about this?


I just wanted to confirm something related to channel positive energy. Per the SRD: "Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric."

Assuming I'm playing a character who can channel positive energy, is there any reason I couldn't stand in the middle of a field / town square / arena, gather a whole bunch of injured people around me, and channel energy to heal all of them with a single use of channel positive energy?

A 30-foot radius circle is about 2,826 square feet, or about 262.5 square meters. If we stick with the idea of 1 person per 5-foot square, that's 113 people. If we're going by real-world crowd densities, it should be possible to get up to 500 easily into a 30-foot radius circle if they squish a little.

Obviously this sort of circumstance wouldn't come up tremendously often, but I can envision a military chaplain healing an entire company after a battle with a single channel energy, or a city's cleric healing everyone injured in an earthquake or monster attack or something. Am I missing something? Is there any reason I wouldn't be able to do this?