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Awesome! I love you guys! Thank you so much!


... But it's not something that's just a lack of a guide or a failure in mechanics. I need an "anchor", if you will, in the game and it's expectations. I don't know if the game is gear heavy, which is causing me to put a lot of emphasis that may not be necessary onto the creation process at level one, and I have no idea what a level 5, 10, or 15 character would look like.

I know that sounds sort of silly but without these guideposts I feel lost when I create a character because I can't tell if I need to "boost this" or "get that" or "have an 18 in this because if you don't you're scarred for life!!!!!" and it really isn't because I don't know what to get or how to build so much as I don't know how the game actually progresses and how the equipment progresses because honestly I've never seen it my resources are limited on what items are actually in the game.

For instance I was hell-bent on being a half-orc until I learned there are goggles ( albeit expensive ) that grant Darkvision on their own. I've no idea what other effects are legal in PFS because I don't have all the books so I could be missing that enchantment that will do what I want and spare me the shakes as I try to figure out where I need to get what. I also don't know what kinds of bonuses you can get; I figure skill and attribute, but is "Crit Modifier" or "Crit Threat" a bonus ( not including enchantments like "Keen" ) you can get? BAB? What exactly can be done with equipment!

So, yes, that's my hangup; I have two requests:

1. If you have a level 5~10, etc. character sheet can I see it? If I cannot see it can you at least express what you're wearing, how much gold it cost, how effective the bonuses are, etc. for Society?

2. If there is a list of abilities that can come up on any piece of "magic" equipment / treasure can you just ... post that list to me. I'd like to look at it and see how things can be done and make a more solid plan.

I just want to stop obsessing over my character creation and not worry about having an edge at level 1 when I can build a character clearly competent and able in a party of the same worried that this edge has to persist for the first 5 levels and there's no point to believing otherwise where that 14 instead of being a 16 is what will spell my doom. I understand that it's possible it may but it's not "guaranteed" which is where I'm stuck.


Thank you!


The trait Heirloom Weapon allows you to select a weapon and gain proficiency with it, but you have to pay for it, so if a character takes this trait at creation, names an exotic weapon, but cannot pay for that weapon until later because it costs more than Lvl 1 gold, is that acceptable?

I would think not but I am unsure and welcome opinions.


Wonderful. Thank you.


So our campaign which "isn't" homebrew is only using a 15 pt buy. I know the rules say 20 but what I wanted to know is if we could transfer these characters to other pathfinder games with only a 15 point buy because they would be 25% weaker than the 20 point high-fantasy pregens even. I believe in order to be playable in official PFS games you MUST take the 20 point buy. Am I correct?


I was lent a lot of books and told to make a character without any real guidance and what I want to know is what books are actually "allowed" in PFS officially. Please just list them by name if you would as I have not mastered all of the acronyms. There is no "specific campaign" I don't think, or at least our GM hasn't told us what it is, so I have to use all of the "safe" options.

Thanks in advance!


Thank you so much! So it's up to my GM! Oh boy, that's okay, but thank you! At least now I know it's not just some insanely n00bish mistake of mine and I can actually read!


First, I'm new to this so if this question is answered in one of the myriads of books, forgive me. That said I want to know how you "capture" wild animals that aren't infants for domestication if you are not a druid/ranger.

Basically I have animal handling as a warrior for whatever reason and I was wondering if I successfully used this ability against a wild wolf or bear or something does that animal automatically "follow" me as a beast willing to be trained or does it only work for the battle I'm in and then no longer or how does that work?

The Core Rulebook doesn't really say and none of the other books seem to address the concept itself at all. All it says is that if you use animal handling on an animal in it's infancy you can domesticate the animal and that you gain stuff for animals such as horses and other transporation. I'm just curious about adult versions of animals, perhaps say a goblin I met on the battlefield with an INT of 1 or something.

Sorry for the verbiage: If it's an adult can I "keep" it to train or does it go away after the battle?