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** Pathfinder Society GM. 10 posts. No reviews. No lists. No wishlists. 28 Organized Play characters.


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・D8
・Daredevil’s Endurance(Diehard general feat, and when you receive healing from Treat Wounds or Battle Medicine, you gain a circumstance bonus to the healing equal to your level.

As a personal modification, I'd like to change the hit dice from d8 to d10 or higher, and change the Diehard general feat to the Toughness general feat.

Barbarians have the leeway to recover before their massive HP is depleted, allowing them to hold the front lines. However, a daredevil standing at the forefront with Diehard requires actions to stand up and pick up weapons (If you're playing a unarmed attack build, you won't need it.), making them strategically cumbersome.

Instead, it might be good to have the ability to instantly stand up as a reaction when recovering from dying.

Some may desire proficiency in medium armor, but as a brawler and with the intent to evade attacks, I also propose proficiency (expert) in unarmored, like the monk.


Bold Bluffs and Tumbling Tricks feats provide additional ways to gain the Adrenaline condition, but they don't count toward the multiple attack penalty. As a result, they're difficult to combine with other feats with the Press trait. Is this a design flaw? Or is there a clever way to use them?


Daredevil possesses unarmed attack abilities like the KNEE TO THE NETHERS feat, but current mechanics lack features like the Monk's Powerful Fist, so attacks remain non-lethal, making them difficult to use effectively.

If I'm wrong, I'm sorry.


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Like the Swashbuckler, they frequently use Athletics and Acrobatics more than other classes, yet they have no free additional Skill Increases. Consequently, every character build has no choice but to spend Skill Increases solely on Athletics and Acrobatics.


If I already purchased the PDF before the remaster, do I need to purchase it again to play the remastered version?


The description for the Phreaker skill feat states: “If you're an expert in Computers and the equipment you use is at least 3rd level, you gain a +1 item bonus to Disable a Device or Hack.” What exactly does “at least 3rd level item” refer to?


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I know it's pointless to discuss this when the Player's Core is already out, but the Operative's skill is disappointing. There aren't many skills and feats listed in the Player's Core to begin with, and gaining only one category of skill feats without any skill increases in the specialization is meaningless. Because most require proficiency as a prerequisite!
It's interesting how they've shifted towards being combat classes like Fighters, compared to the 1st Edition where skills were a strength like for Rogues. Even Swashbucklers had strong skills with their D10 hit dice.


spoiler:
Regarding the same section of text, if each PC gets three rolls, the entire group (assuming a party of four PCs) must succeed on all rolls just to reach 4 points or more in all three categories (totaling 12 points or more). With this threshold for Night of the Feast, even a single failure makes it difficult to end the feast without penalties. Was this intentionally designed this way? Or am I overthinking it?

※Japanese user using DeepL translation

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In Hobgoblin Ancestry before PC2, there was a restriction on country of origin, "Character must be from Oprak." Is it correct to say that this will also disappear?

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The Tien Xia was not an option when using the World Traveler boon, even though the character creation FAQ has katanas, etc. as an uncommon weapon for certain regions.
I would like to see this reviewed again as the Tien Xia World Guide and other guides are nearing release and the lodges in the Tien Xia region of Pathfinder are expanding.