| xDemoquinx |
I am unsure on how to equip this character. I know the outline of the build but not the gear. I have a few options on feats and not sure what would be more effective. My plan is to have my animal companion charge in and attempt a trip attack. If successful then my kobold will have and extra +7 to his attack. (+4 from prone, +2 charge, +1 higher elevation). Since i am adjacent to my pet i can flank and get sneak attack bonus. Tack on disoriented strike and maybe some other rogue talent strike.
Further rounds will try to crit and crit often. Each crit allows both to get an AoO attack with mega bonuses from paired opportunists and snake focus.
My problem is once i am next to someone i am afraid of their full attacks. Getting a high AC and one of the talent strikes adds to my AC. But what else can i do? Trip will not always be an option.
Are their any combat maneuvers that will be very helpful? I was looking at the kobold style line. +4 bonus on maneuvers on targets that are denied DEX to AC. I have 3 feats and 1 Rogue talent to spare.
Which hunter tricks are worth taking? And does he get them for
(HD/2) +WIS?
Kobold Hunter 8 / Unchained Rogue 4
NG Small humanoid (kobold)
Init +7; Senses low-light vision, Perception +16
Languages Common, Draconic
DEFENSE
AC 21, touch 16, flat-footed 14 (+5 armor, +5 Dex, +1 size)
hp XX (12 HD)
Fort +8, Ref +15, Will +5
OFFENSE
Speed 30 ft. (6 squares)
Melee +1 keen menacing kukri +16/+11 (1d3+6/15x2) or bite +15 (1d4-2/x2) or Tail (Sweeper) +10 (1d4-2/x2)
Add +6 to these attacks if flanking with Longtooth and add 1d6 dmg
Add +4 (+8 with snake focus) if making an AoO
STATISTICS
Str 7(-2), Dex 20(+5), Con 12(+1), Int 13(+1), Wis 14(+2), Cha 7(–2)
Base Atk +9; CMB +9; CMD 26
Feats Combat Expertise, Outflank, Paired Opportunists, Pack Flanking, Boon Companion, Weapon Finesse, Tailed Terror, Combat Reflexes, Precise Strike, ________,__________,____________
+1 menacing keen kukri, +2 leather armor, shield
Longtooth
Velociraptor Animal Companion
M Medium animal
Init +5; Senses low-light vision, scent; Perception +6
DEFENSE
AC 26, touch 15, flat-footed 21 (+5 Dex, +11 natural)
HP XX (10 HD)
Fort +11, Ref +11, Will +4; +4 vs. enchantment spells and effects
Defensive Abilities devotion, evasion
OFFENSE
Speed 60 ft. (12 squares);
Melee 2 Talons +14 (1d8+5) and 2 Claws +14 (1d4+5) and bite +14 (1d8+5) or
2 Talons +11 (1d8+11) and 2 Claws +11 (1d4+11) and bite +11 (1d8+11) with Power Attack
If making an AoO, add +8 to these attacks, if flanking with Kobold add +6
Space 5 ft.; Reach 5 ft.
Special Attacks pounce
STATISTICS
Str 20(+5), Dex 19(+4), Con 19(+4), Int 2(−4), Wis 12(+1), Cha 14 (+2)
Base Atk +9; CMB +14 ; CMD 27
Feats Combat Reflexes,Power Attack, ________, __________, ___________
Amulet of Mighty Fists (Furyborn)