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I am unsure on how to equip this character. I know the outline of the build but not the gear. I have a few options on feats and not sure what would be more effective. My plan is to have my animal companion charge in and attempt a trip attack. If successful then my kobold will have and extra +7 to his attack. (+4 from prone, +2 charge, +1 higher elevation). Since i am adjacent to my pet i can flank and get sneak attack bonus. Tack on disoriented strike and maybe some other rogue talent strike.

Further rounds will try to crit and crit often. Each crit allows both to get an AoO attack with mega bonuses from paired opportunists and snake focus.

My problem is once i am next to someone i am afraid of their full attacks. Getting a high AC and one of the talent strikes adds to my AC. But what else can i do? Trip will not always be an option.

Are their any combat maneuvers that will be very helpful? I was looking at the kobold style line. +4 bonus on maneuvers on targets that are denied DEX to AC. I have 3 feats and 1 Rogue talent to spare.

Which hunter tricks are worth taking? And does he get them for
(HD/2) +WIS?

Build:

Kobold Hunter 8 / Unchained Rogue 4
NG Small humanoid (kobold)
Init +7; Senses low-light vision, Perception +16
Languages Common, Draconic

DEFENSE
AC 21, touch 16, flat-footed 14 (+5 armor, +5 Dex, +1 size)
hp XX (12 HD)
Fort +8, Ref +15, Will +5

OFFENSE
Speed 30 ft. (6 squares)
Melee +1 keen menacing kukri +16/+11 (1d3+6/15x2) or bite +15 (1d4-2/x2) or Tail (Sweeper) +10 (1d4-2/x2)
Add +6 to these attacks if flanking with Longtooth and add 1d6 dmg
Add +4 (+8 with snake focus) if making an AoO

STATISTICS
Str 7(-2), Dex 20(+5), Con 12(+1), Int 13(+1), Wis 14(+2), Cha 7(–2)
Base Atk +9; CMB +9; CMD 26

Feats Combat Expertise, Outflank, Paired Opportunists, Pack Flanking, Boon Companion, Weapon Finesse, Tailed Terror, Combat Reflexes, Precise Strike, ________,__________,____________

+1 menacing keen kukri, +2 leather armor, shield

Longtooth:

Longtooth
Velociraptor Animal Companion
M Medium animal
Init +5; Senses low-light vision, scent; Perception +6
DEFENSE
AC 26, touch 15, flat-footed 21 (+5 Dex, +11 natural)
HP XX (10 HD)
Fort +11, Ref +11, Will +4; +4 vs. enchantment spells and effects
Defensive Abilities devotion, evasion
OFFENSE
Speed 60 ft. (12 squares);
Melee 2 Talons +14 (1d8+5) and 2 Claws +14 (1d4+5) and bite +14 (1d8+5) or
2 Talons +11 (1d8+11) and 2 Claws +11 (1d4+11) and bite +11 (1d8+11) with Power Attack
If making an AoO, add +8 to these attacks, if flanking with Kobold add +6

Space 5 ft.; Reach 5 ft.
Special Attacks pounce
STATISTICS
Str 20(+5), Dex 19(+4), Con 19(+4), Int 2(−4), Wis 12(+1), Cha 14 (+2)
Base Atk +9; CMB +14 ; CMD 27
Feats Combat Reflexes,Power Attack, ________, __________, ___________

Amulet of Mighty Fists (Furyborn)


If you are making an AoO, and have already used something like power attack, do you make the attack at full AB or subtract the PA amount. If you get full AB, do you still receive the bonus dmg from PA?


I have read up on most of the builds with a hunter using a wolf for tripping. I am interested in using a raptor. What can you guys come up with that will synergize with it.

Some ideas I have are grabbing furys fall, death from above, reflexes, improved natural attack talons.

Is there a way to get this visualization down. Raptor starts off hidden, charges in and jumps up (death from above) and knocks the target down (fury fall) and pounces. All in one round? If the stealth check fails, how can I avoid the AoO from entering its space?

Hunter feats are looking like Pac flanking, paired opportunists, reflexes, precise strike, Finesse, Imp crit kukri, Imp spell sharing.


I am trying to figure out how to stack the favored terrains gained from all the classes would look like. Assuming i am increasing one terrain for the highest bonus

Should i take more of the non rogue terrains first or is rogue terrain retroactive?

Unc Rogue 5/ Ranger 3/ HW 4

So looking like 4 Favored + 2 Rogue Favored (and 2 masteries 1 dom)

Also if i took the Stealth unlock and combine with Kobold Sniper, can i snipe for free? Worth it? Can i combine Manyshot with sniping?
Looking at feats
Free Endurance
Free 2nd Ranger feat (Rapid Shot?)
Free Finesse
1 SF Stealth
3 PBS
5 Deadly Aim
7 Hellcat Stealth
9 Many Shot
11


What else would you add to this base for a scorpion model?
Assuming Wild Caller Summoner with favored into evo points

Quadruped Base
Bite
Legs x2

Str 14 (22)
DEX 14 (17
CON 13 (18)

22 points total at lvl 12 (not using feats yet)
4 Large
2 Arms
1 Pincers
2 Grab (Pincers)
4 Poison 1d4 Con DC 20
2 Tremorsense
1 Tail
1 Sting
1 Climb
1 Pounce
2 Rake

Since i am taking the arms evo, can i add a slam with the pincers? Or would i need to add another set of arms for the slam. Same thing for the tail slap. Separate tail?

What feats would you suggest for Mr. Pinchy? I am thinking of the grapple feats to start off with but there could be better. How else can i get that poison dmg/ DC more effective?

If i wanted to full attack, could i use my pincers first? Hoping to succeed the free grapple check. If not how would the sequence work out?
Could i full attack with just my secondaries and not take the -5 for it?


What else would you add to this base for a scorpion model?
Assuming Wild Caller Summoner with favored into evo points

Quadruped Base
Bite
Legs x2

Str 14 (22)
DEX 14 (17
CON 13 (18)

22 points total at lvl 12 (not using feats yet)
4 Large
2 Arms
1 Pincers
2 Grab (Pincers)
4 Poison (CON) 1d4 Con/
2 Tremorsense
1 Tail
1 Sting
1 Climb
1 Pounce
2 Rake

Since i am taking the arms evo, can i add a slam with the pincers? Or would i need to add another set of arms for the slam. Same thing for the tail slap. Separate tail?

What feats would you suggest for Mr. Pinchy? I am thinking of the grapple feats to start off with but there could be better. How else can i get that poison dmg/ DC more effective?

If i wanted to full attack, could i use my pincers first? Hoping to succeed the free grapple check. If not how would the sequence work out?
Could i full attack with just my secondaries and not take the -5 for it?


Can you combine archetypes with the Unchained Monk?

If you take the Flowing Monk archetype (which replaces Stunning Fist), and decide to take the feat for it. Do you get #monk lvls for attempts or 1/day for every 4 lvls?


I am trying to find a good mix that emulates Kitana using her fan(s). Was thinking of either ninja, some sort of magus or something else. What do you guys think?


Wondering which will be more effective in the long run, a mounted fury barb or mad dog barb or any other archetype using feats to get an animal companion. I really want to get a megaloceros AC, not necessarily having to go with the mount feats. Also is mammoth rider worth it for a dip just to get the huge elk?

Also liked the true primitive and invulnerable rager archetype if I can mix it in there


I saw some time ago that someone posted their build awhile ago, I think it was a ratfolk viv alchemist. With a sister build that complimented the other one. Not sure how to find it on this forum. Thank you


I am taking many of the ideas presented in the Barbarian Tank thread, but there are a few things i was going to change.

I really wanted a Feral Ranger / Barb vibe going.

So i will not be using reach weapons as the guide recommends. Not sure if i should ditch Come and Get me for something else because of that.

Is there any way i can add Scent to this build? (Not while just raging)

If you can come up with something better i would love to hear it.