wyld
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so i used hero lab (3rd party character creation app) to build out zerrund, just to double-check because it seemed wonky.
a few questions:
- spells: each spell level (1-4), there is an extra spell-per-day stat'd out for him, which would seem consistent per level, but i can't see how. he has 6/5/5/4 (plus an additional specialized spell per level) stat'd out, but in hero lab, it shows he should only have 5/4/4/3 (plus an additional specialized spell per level).
- enlarge spell metamagic feat: he has 3 enlarged magic missile and 1 enlarged charm person -- this makes no sense what enlarge spell does; it's not as if he would cast these at targets with 100% range increase (esp. magic missile) for these spells... the party is going to be right there in the room?
- why does he have an enchantment spell when he is an evoker and his theme is wrath?
- why waste a feat, stat'd him with intensified spell when none of the spells have intensified?
- now the kicker: "without his arcane bond, zerrund must succeed at a concentration check (DC = 20 + the spell’s level) when he casts a spell to avoid losing the spell as he casts it" -- **then** "if he fails to cast a spell in this way, his rage compels him to make a slam attack [slam +5 (1d4+1 plus grab)?!!!] against a foe on the next round rather than cast a spell." -- wtf lol
it seems the writer attempted to nerf him because he "suffers from an overwhelming sense of wrath that hampers his judgment" -- ok, i'll give you that, but this is just a poor, poor, useless build for the sake of depowering the guy.
i know with the current party, he won't stand a chance to to anything at all before getting utterly obliterated -- at best -- after 2 rounds.
