| wizard1999 |
RoE , SoM and DA
kineticist proficiency to count as strike or casting a spell for archetypes.
Synthesist summoner.
Adding extra slots for summoner and magus they could do with some love.
revisit wand thaumaturge and clean on the damage
revisit psychic and ( choose 1+) :
- add more spells for each of the conscious minds like you did with the wizards
- revisit which spells are in those list since occult is not a blasting spell list but psychic wants to be that as such you either add better blast spells into all minds or change the class chassi
- change to 8 hp to help mid/melee psychics or change the melee options
- give free amp when the psyche is unleashed to help focus points
- remove the bad effect when finishing the unleash. ( same as the barbarian)
- let you expend a focus point to unleash psyche as a free action for a turn. this would help the psyche trait be more relevant.
the swarm eidolon looks cool but works like shit. let it strike while in swarm form or remove the cooldown on its only attack in that form. If i choose the swarm eidolon i want it to work as a swarm most of the time.
all of the pre remaster eidolons need a touch up