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Do give characters an opportunity to react to most death situations and give their companions an opportunity to save them, without making it too easy.

Don't be afraid to adopt a players idea if it seems to make more sense than the original one you had.

Don't give up so much magic , that it turns out more about items of the character than the character itself.

Don't be afraid to change a rule you hate as long as you are consistent with it.

If a character is alwasy pushing its luck, allow him to pay the consequences, otherwise what is the fun of pushing you luck ?