Pelastour

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Does this mean that at some point there will be a book called "Really Ultimate Psionics, no this time we really mean it?"


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Con to Natural armor might be worth considering:
1) The amulet slot is needed for mighty fists, so an alternative natural armor source is useful
2) Several posts have commented that the armor class looks low

This would also fit thematically with the big bruiser who you cannot hurt


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Am I the only one who is a bit "Meh" about this?

I don't really use the gods beyond a thumbnail and we already have that - I don't really major on them in anyway in the campaign except for a touch of flavour.

This as a campaign hard cover when the Dragon Empires have just been teased, and there has yet to be a soft cover of each area in detail - it seems a waste of a slot.

I hope that, if this does not do well, they do not rethink further campaign hard covers, as I don't think this will be typical of the reaction you might get to a book covering countries or areas where you might actually adventure.


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There is also a concept that I came across in the series "the Storm light archive" by Brian Sanderson - the Shard wielder

These are warrior who summon a super natural blade with special powers (similar to brilliant energy- cutting through/ignoring armour). The blade can also cut stone etc.

They split into two sorts -

1) A sort of armour bonded sort who also have shard plate - full plate that gives bonuses to strength and dexterity, with short term boosts to huge bonuses (like catching a claw of a colossal creature, or jumping a chasm).

this armour is also immune to brilliant energy by-passing.

2) A sort of assassin type who can bind themselves to other surfaces - walls and ceilings, enabling running on walls, causing items to fall to them or on others.

You win a blade by defeating the existing wielder.

This might suit a prestige class