trednis |
I am looking for a fun or interesting option for VMC with a new character. Wizard with divination school will insure I go first, conjuration school would go well with the travel cleric theme, or aberrant Sorcerer for extra reach. I'm not familiar with Cavalier or Oracle, but I'm sure there is something that would work with teamwork feats or lifelink. GM would allow elemental schools for VMC. Party has plenty of damage potential so direct damage is covered.
At low levels, will play a somewhat typical reach/ aid another cleric, then at mid-levels probably take the Exalted prestige class and focus on buff/ de-buffing.
Race: Human
Class: Evangelist Cleric of Desna with Travel Domain
Traits: Campaign and Reactionary
Favored class bonus will go into bypassing SR
Rolled stats: 16 14 14 14 12 10 (put the 16 in WIS + 2 racial)
Possible Starting Feats (includes GM bonus feat): Combat Reflexes, Skill Focus (Know: Religion), and Extra Traits (Adopted: (Halfling) Helpful, Dangerously Curious)
Eventual Feats: Bodyguard, Improved Initiative, Extend Spell, Scribe Scroll
Campaign will go up to at least lv 20 and will probably go mythic. Lots of evil outsiders or undead expected. Other party members: controller wizard, archer ranger, crit build paladin, and sometimes a warpriest.
Is variant channeling (luck) a good option? With Quick Channel adding a small luck bonus would be fun, but I'm already low on feats.