torachine's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 25 Organized Play characters.


RSS


At first look, the shaman seemed like a very thorough melding of the witch and oracle, but after playing it a few times I have found some things that Just seem off a bit.

1. spell casting seems a bit under-powered as they only have really 2 useful spell slots to work with and unless you are building them like a fighter, these are what they rely most on.

2. I like the use of spirits to gain abilities with a theme much as the oracle's mysteries, but it seems to me that they would be better served to either have more spells at 1st level or to gain a hex at 1st level.

I know this may seem a bit redundant, but having played a few scenarios with the shaman and having to sit back and do nothing for most of them made me feel like the way this class is built makes them mostly useless. That said, I do like the class, I just feel like it could be structured better.

1/5

1 person marked this as FAQ candidate.

I posted this in the rules forum and they said to try posting it here:

I currently have a PFS character that ( through the influence of both PCs and NPCs) is contemplating her religious beliefs.

My question is twofold:
1. what are the rules for changing deities?
2. she has the trait of her deity (asmodeus) and the trait mentions that it is there whether or not the person is currently worshiping asmodeus or not, so if she changes her god, would she lose the trait, be able to change it, or just keep it as is?

1/5

I currently have a PFS character that ( through the influence of both PCs and NPCs) is contemplating her religious beliefs.

My question is twofold:
1. what are the rules for changing deities?
2. she has the trait of her deity (asmodeus) and the trait mentions that it is there whether or not the person is currently worshiping asmodeus or not, so if she changes her god, would she lose the trait, be able to change it, or just keep it as is?


The Sash of the War Champion states that it allows the fighter to treat his level as 4 higher for the purposes of the armor training and bravery class abilities.

my question is, does that translate to the weapon master archetype, thereby allowing you to treat the fighter as 4 levels higher for the purposes of the weapon guard and weapon training class abilities that replace armor training and bravery?