teatimestar's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS


Yeah, I've read through most of your house rules, but those have the same problem as the RAW ones - they don't really scale well with the kingdom.

Like I said, I haven't actually gotten to the kingdom building portion so I don't really have any experience how well they actually work in game.

And I'm definitely doing something about the magic item economy, although I haven't decided what, yet.


Hi all,

So, I've just started running Kingmaker, and I'd like to thank everyone who has posted so much awesome stuff on this forum. Even the things I don't use are great sources of inspiration.

As we're only just starting book one, I'm still considering how much (if any) tweaking I want to do to kingdom building (again, so many great ideas on these boards!)... but one thing I have not seen addressed much at all is edicts.

It bothers me a little how poorly edicts scale with kingdom size. It seems to me like the choices will quickly become irrelevant when compared to the accrued bonuses from buildings and leadership positions. Overwhelming taxes in a tiny kingdom make a relatively large difference (although even then it only amounts to ~1.75 bp/month if I'm doing the math right) and have almost no effect on a large kingdom.

Has anyone tried tweaking these effects?

I'm inclined to do a % modifier system, so bonuses and penalties will scale with the size and design of the kingdom (more mathy, but I'm intending to use a spreadsheet for that anyway). Does anyone have any experience doing something like this?

Thanks again for being an awesome community!


That's a really clever way to start!


I might have missed it, but how do the fraction of hex utilization notes come in to play?

I assume you can have multiple types of improvements in a single hex - ie a farmland, hamlet, apiary, etc...

But can you have multiples of the same type of improvement? So 1 apiary and 5 farmland improvements for intense farming?


first of all: holy crap
after that: you're awesome. i'm still digesting this but i'll probably pillage at least some of it. <3

edit: i'm also looking forward to the mass combat variations