Hi all,
So, I've just started running Kingmaker, and I'd like to thank everyone who has posted so much awesome stuff on this forum. Even the things I don't use are great sources of inspiration.
As we're only just starting book one, I'm still considering how much (if any) tweaking I want to do to kingdom building (again, so many great ideas on these boards!)... but one thing I have not seen addressed much at all is edicts.
It bothers me a little how poorly edicts scale with kingdom size. It seems to me like the choices will quickly become irrelevant when compared to the accrued bonuses from buildings and leadership positions. Overwhelming taxes in a tiny kingdom make a relatively large difference (although even then it only amounts to ~1.75 bp/month if I'm doing the math right) and have almost no effect on a large kingdom.
Has anyone tried tweaking these effects?
I'm inclined to do a % modifier system, so bonuses and penalties will scale with the size and design of the kingdom (more mathy, but I'm intending to use a spreadsheet for that anyway). Does anyone have any experience doing something like this?
Thanks again for being an awesome community!