Kenku

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We all know that Erik Mona is a huge Greyhawk afficionado (and one of the best writers the setting ever had, imho). I think it's a tragedy that he can no longer write official Greyhawk material.

Now, if I think that's a shame, I'm pretty sure that Erik must feel similar - after all it's reasonable to assume that he feels a closer connection to his work than I do.

In light of that, let's look at some tidbits we know about Golarion:

It's got more than one moon - so does Greyhawk.
You can travel there - something that (frequently) happens on Greyhawk.
The Golarion-verse has a "Mars" and a "Venus" - so does Greyhawk (or, rather EGG's campaign).
The Gipsy-like Varisians are reminiscent of the Rhenee. Is Varisia = Rhop?
Shelyn, the Eternal Rose, a NG goddess of beauty, art and love... = Myhriss, a NG goddess of beauty, art and love who has a rose as her holy symbol?
And, as robbastard has pointed out here: http://www.canonfire.com/cfhtml/modules.php?name=Forums&file=viewtopic& amp;t=2734
The pathfinders are basically the Seekers, and Molaho Kem is a Greyhawk character;
the "Land of the Linnorm Kings" could stand in for the "Dragon Empire of Lynn";
and Varisia fits nicely on the western coast of the old apocryphal Greyhawk map - just south of the Dragon Empire of Lynn/Land of the Linnorm Kings...

Now, obviously, these ties won't be official - but Western Oerik isn't exactly canon, anyways. It is my impression, however, that Golarion is designed to fit into that spot without much hassle.

Just wanted to point that out... maybe you guys find some other ties to Greyhawk, as well?


So, I have these two new shiny toys: the Wilderlands Campaign Setting and the first few installments of the Age of Worms Adventure Path.
Although I'm a huge Greyhawk fan I'm thinking about porting the AoW over to the Wilderlands, as we're about to start a new campaign, and if I don't play Wilderlands now it might take a few years till I get the chance to do so - and the Wilderlands are easily the best product I ever purchased.
So I thought about how I'd go about converting it:
The Free City is, of course, the CotIO. The Seekers are the School of Ancient Knowledge, or however it is called. Hextor becomes Morg, or rather: The Hellbridge Temple, the Ebon Triad stuff explaining why the temple erred from the orthodox Morg-teachings. Vecna is replaced by Yog, plus an ancient lich-servant of this deity. Erythnul is none other than Hamarkhis. This explains why the Ebon Triad has to work secretly, as for all its tolerance towards evil cults, the CotIO, or rather its temples, would not tolerate those heretics.
Flint (2125 on the CoIO map) replaces Diamond Lake, the Mermist Marshes replace the Mistmarsh and a Castle (Blackwall Keep) is added to Hex 2223 or 2324. Gnomes will hail from Lightelf instead of Grossetgrottel, dwarves from Thunderhold instead of Greysmere. I will keep the name "Tenser" as that name is fairly old-school and fits well into the setting, methinks.
History-wise: Miska the Wolf-Spider was an enormous apparatus (think: wild-wild-west steam-powered walker) used as a weapon during the war of the pious and the philosophers, the wind-dukes were a faction of the philosophers.
Kyuss was one of the Orichalan Dragonlords, explaining why Tiamat knew about him - or rahter, why Dragotha cared for him.
Dragotha's undead army would then have fought against Kelnore- i think? I'll have to re-read the history section of the boxed set. I'm not sure wheter that is a good fit, though. I'd be grateful for some input!

I could really need some help with the following locations, as well: where would you locate the Rift-Canyon, and which town would you substitute for Redhand??

Skeeter Green, you mentioned in another thread that you're about to convert it to the Wilderlands, as well - so how did you go about it?

Did anyone from the Dungeon staff think about this possibiltiy? It would surprise me if Erik Mona did not own a copy of the Wilderlands of High Fantasy :)