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what is it with gm's (and PC's) that they tend to "find it funny" to see how the pally/cleric reacts when they challenge his / hers code? especially in a way that actually leaves pally/cleric in a place were he can only leave the group / loose his powers?
and no there is no "brainwashed" cleric / paladin in pf, since the existance of the gods is prooven.
even if in this special case it seems like that the gm isn't adamant in bringing the pally to fall, but still: as the pally player i'd kill the vamp and after that go for the others. especially a pharasma pally that is sworn to remove any undead abdomination. for him there are no good or evil undead, they are just "wrong" in every way.

sometimes it feels like people like to bring their dislike for religion to the table and "punish" PCs that play some such character...


I must say that i find the whole idea of this very interesting.

Althou it never came up at my table and i must admit i would not bring it there aswell, BUT if anyone of my PCs came up with this i would allow it. Just for the reason of it beeing a "cool and funny" idea.
I am aware that it might open up discussions about other stuff aswell...

But here is why and how i would handle it:

I don't think it devalues the feat Defelect Arrow:
Due to this feat allowing you to negate one arrow of your choosing for free anytime this happens - even that critical, fired from anyone of those 4 Archers over there.
And you only need to be aware that you are beeing fired upon.
which i would assume you are aslong as the archer isn't hidden / you're flatfooted.
Also readying an action effectivly renders the defendee (?) more or less "useless" for the rest of his turn.

But how to put this into numbers or make it possible?
Well, if we look at that video of the guy hitting the pellet midair with his katana we can see that he is concentrating on that one shot and he most definatly has reflexes / hand-eye coordination beyond the "ordinary" human.

So how would that translate into a martial PC doing this?
I would have him require combat reflexes, just because he is trying to react to something fast AND since he is has to focus all his attention towards the (one) firing archer i would count him as flatfooted vs others attacking him. Maybe even let enemies resolve their melee attack vs his touch ac, since he would effectivly not be moving around as this would make intercepting the arrow impossible.

After this i would just let him resolve a simple cmb / cmd unmodified to see if he manages to hit the first (and only first!) arrow at all.

This way it would make it possible for a PC to do it all the while still requiring some sort of feat all the while making it more or less impossible for the avarage commoner to perfom this.

I am aware that this could possibly lead to PCs asking if they could intercept spells this way, but that would be a straight "no!" from me.
Since there is a feat for that and i personally (!) think that spells move faster than arrows / projectiles. Also if they are going to "shield" of a fireball with their shield it wouldn't prevent harm and most probably even result in a broken or destroyed shild...

tEF


The invisible familiar scouting or delivering that much needed touch attack at range is just soooo nice imo.


Hi everyone!

This thread is just too good to not post in it. :)

I found it actually interesting to see that someone would interpret still- and silentspell incl eschew materials as a way to cast a stealth spell. I (and my 3.0/3.5/PF table) always were under the impression that spellcomponents were required to be able to cast a spell and not the manifestation of the spell itself.
I must admit that we never considered looking this up in the books.

Tho these feats (especially still- and silentspell) were always viewed as a nice thing to have if your caster got tied and gagged. And eschew materials was (if ever - can't realy remember if anyone actually choose this) used to just ease the tracking of components for casters...