Instigator/12
Hi folks. Sorry about being tardy for the level up party, but here goes... Hit Points#1: 1d8 ⇒ 3 Hit Points#2: 1d8 ⇒ 4 I'll take the latter and add my CON modifier (+3) which should take me to 28HP. My new feat is [b]Dodge[b]. Updated skills:
New spells:
Wahoo!
Instigator/12
Uhm, wow. Can we just sell those and buy a small Duchy somewhere? Duke Zafzalurg has a nice ring to it. In all seriousness though, this isn't likely to be our only demon encounter and having a weapon on hand that harms them more effectively would be a good thing. Also, Zaf wouldn't mind carry it, although knowing its value will freak him out a little. My two cents.
Instigator/12
Huzzah! Zafzalurg will take a pull on the hit point wheel... Hit Points #1: 1d8 ⇒ 5 Hit Points #2: 1d8 ⇒ 6 Above average, can't complain about that. He'll take the 6, add in his constitution bonus of +3 and use his level bonus for an additional hit point, taking his total for this level to 10HP and 21HP in total. Skill points (6 + 1):
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