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Nefreet wrote:
question 2a wrote:
What if he's using a light shield? What if he's using a heavy shield?
Page 153 in the CRB writes that donning or removing any shield is a move action.

I was including that thinking about how many free hands a character would have (and also under the false impression that a character with +1 BAB could SHEATHE a weapon as a free action as part of a regular move)


Thanks for the response! I apparently can't read and was completely not realizing that the +1 BAB part only pertained to DRAWING a weapon.

Your answers make sense, and I agree that "regular move" should be better defined. An unofficial definition of "anything listed under 'Move Actions'" will have to suffice, with the exception explicitly stated in the description of "Charge" (emphasis mine):

PRD wrote:

Charging is a special full-round action that allows you to move up to twice your speed and attack during the action. Charging, however, carries tight restrictions on how you can move.

Movement During a Charge: You must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1.

EDIT: Please forgive all this editing and re-editing; I've yet to get to sleep.


PRD wrote:

Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. This action also applies to weapon-like objects carried in easy reach, such as wands. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item.

If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.

I have several questions about the wording here:

1: If a "weapon-like object" (say a wand) is "carried in easy reach" and a character has a BAB of +1 or higher, can the character "draw" it in conjunction with a regular move?

1a: Could the character draw 2 wands (one in each hand) if he had TWF?

2: Can a character with +1 BAB sheathe one weapon while simultaneously drawing another during the same move? What if he's using a light shield? What if he's using a heavy shield? What if he's using TWF to sheathe 2 and draw 2 simultaneously (no shield)?

3: Is a 5-foot-step considered a "regular move" for the purposes of drawing a weapon while having a +1 BAB?

3a: Is the movement during a Spring Attack/Shot on the Run considered a "regular move" for the purposes of drawing a weapon while having a +1 BAB?

Thanks ahead of time for your responses!

Bonus Question: Since "Sheathe a weapon" is listed (separately from "Draw a weapon") as a move action that provokes an AoO, would sheathing a weapon during a "regular move" draw an AoO? This could be important if the attacker has Combat Reflexes (or if it's concluded that a 5-foot-step is considered a "regular move").


Here's why Vital Strike is not good for anyone who's not a T-Rex.

Using your example of a +1 Greatsword with a 14 STR and 5d6 Channel dice:

Vital Strike:

Normal Hit:
2d6(Base) +3(STR) +1(Weapon) +2d6(VS) +5d6(CS) = 9d6+4 (4d6+4 slash; 5d6 neg energy) = 35.5 damage (18 slash; 17.5 neg energy) on average.

Critical Hit:
2(2d6+3+1) +2d6 +5d6 = 11d6+8 (6d6+8 slash; 5d6 neg energy) = 46.5 damage (29 slash; 17.5 neg energy) on average.

Full Attack (w/ 2 attacks total):

2 Normal Hits:
1st attack[2d6 +3 +1 +5d6] +2nd attack[2d6 +3 +1] = 9d6+8 (4d6+8 slash; 5d6 neg energy) = 39.5 damage (22 slash; 17.5 neg energy) on average.

1 Critical + 1 Normal Hit:
1st attack[2(2d6 +3 +1) +5d6] +2nd attack[2d6 +3 +1] = 11d6+12 (6d6+12 slash; 5d6 neg energy) = 50.5 damage (33 slash; 17.5 neg energy) on average. **Note that this total is the same if EITHER attack is a crit**

2 Critical Hits:
1st attack[2(2d6 +3 +1) +5d6] +2nd attack[2(2d6 +3 +1)] = 13d6+16 (8d6+16 slash; 5d6 neg energy) = 61.5 damage (44 slash; 17.5 neg energy) on average.

Now make it a +1 Flaming Greatsword, and add 7 damage to each of the Full Attack damage totals; or a +1 Unholy Greatsword for +14 damage to each of the Full Attack totals (against good creatures); now start using Power attack for another +12 to +24 damage (against the +6/+12 to the VS totals). Granted, this is assuming that both attacks hit, but I'll take a -5 to hit for a shot at up to +38 damage.


From the PRD (Under "Concealment"):

http://www.d20pfsrd.com/gamemastering/combat#TOC-Concealment wrote:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.

So in the scenario of being "in complete darkness, or blind & deaf" you would not be able to make any attacks of opportunity in the first place.

Personally, I'd rule that you can't attack something you don't know exists in the first place; and the ability to make AoO while flat-footed does not grant you knowledge you otherwise would not have.