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Hey everybody. This is a very useful thread - thanks for your thoughts. I read through it the other night but don't remember this being asked. Apologies if it has: My players are in the process of developing signature tricks in preparation for Session 1 and I'm wondering if a signature trick HAS to have a trait. On pg 63 there's phrase "...each PC CAN add one trick trait to their signature trick" (emphasis mine).

I have a player who wants to design a trick but doesn't feel like agility, animal, fire, or water are thematically relevant to it. I'm inclined to go off the optional bent to the quote above unless there's been an "offical" ruling I missed.