| stevelabny |
Ah, you are worried about the looting situation.
Not JUST the looting situation. Using the Rogue/Bard as examples - they don't have crossbows or shortbows, they have either a climber's kit or an instrument but not both (imagine if you will a multiclass rogue/bard), other support kits range from Light to Bulk 2. At 10 STR they're significantly rationing their pack space. At 8 STR they better be just using daggers.
And there's always reasons to pick up other items before you even get to looting. Like "quest items". Or when you're high enough level that magic items should be expected, but you can't carry your Horn of Fog or Immovable Rod.
And like I said, even high STR characters - they used to be able to carry multiple weapons. Or to act as packmule for the weak members. Can't really do either of those anymore if they're wearing armor.
Looking into your suggestions they add 1 (lifting belt) 2 (hefty hauler) or 3 (ant haul) to your Bulk capacity before becoming encumbered. I hope they stack. The Dwarven feat only removes half the movement penalty, not the Clumsy condition, and dwarves are already slower so that doesn't really apply. So its BAGS OF HOLDING FOR EVERYONE.
I'm ALL for resource management being part of the game. But the numbers here seem a bit extreme. And the Adventurer's Pack being listed as Bulk 2 was making it even worse.
I think you're going to see this be an issue for anyone who doesn't just ignore it. Even if they're not Monty Hauling grand pianos out of the palace.