Female Human

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Hmm, I'm not sure the net is a good idea... unlike most incorporeals this guy actually has a strength score and will have no problem busting out, as well as the concentration check to just ignore it and cast spells.


Thank you for the answers.

With that in mind, is it worth keeping any of the aberrant abilities besides reach? One rage power and an ioun stone covers sickened, nauseated, fatigue and exhaustion and I'm not sure I'd pick immunity to staggered over two rage powers. (Is it even worth aberrant at all? I really like the flavour but if I'm going to trade away all but one power it feels a bit pointless...)


I'm looking at the aberrant bloodline and there's some things I find strange.

At level 8, you're immune to sickened and nauseated while raging. There's also a rage power (internal fortitude) that does the same thing. Is there any reason not to trade this out through Primalist and get it through the rage power while picking up an extra one to boot?

How does rage cycling work with this ability? I've seen people take a flawed scarlet and green ioun stone to turn the fatigue into sickness, but once you drop out of rage you're no longer immune to sickness. Does becoming immune by going back into rage clear any sickness effects on you? Does that mean at the end of the battle, when you stop raging, you're going to be stuck with a few rounds of sickness? (not a big deal I know, but just want to make sure)


stats: 4d6 ⇒ (1, 4, 4, 6) = 154d6 ⇒ (2, 5, 5, 3) = 154d6 ⇒ (6, 6, 2, 4) = 184d6 ⇒ (3, 4, 6, 4) = 174d6 ⇒ (2, 3, 1, 6) = 124d6 ⇒ (2, 1, 6, 5) = 14


Greatsword: 1d20 + 5 ⇒ (18) + 5 = 232d6 + 7 ⇒ (4, 6) + 7 = 17 RAAAAGH


hello