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![]() I know most people will probably put The temple of elemental evil down as their favs and it was good but I actually enjoyed running Castle Amber years ago, also The night below mega adventure was really good and The red hand of doom was fun in a non-linear way with its race against time. Least favs are tough because they tend not to be memorable Return to the temple of elemental evil was a letdown I thought maybe because I expected more.I think anybody could have written a better return to adventure than that. Maybe Dragon Mountain was a bit of a letdown. The extras were nice and it had a lot of material but basically I thought it was a box of kobolds. ![]()
![]() I saw a marvel board game at Gen Con this year by the same makers as The fury of dracula and the game of thrones board games. Eyeball wrote: You might try looking on boardgamegeek.com. Another new superhero game that I'm really excited about is Capes & Cowls: Adventures in Wyrd City. It's due out in October, and I can hardly wait.
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![]() Paranoia is useful in ravenloft campaigns. Maybe you could utilize a were npc within a town or the classic gypsy camp encounter with the palm readings and foreshadowing of future peril leaving the pcs with much to think about. W E Ray wrote:
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![]() Steve Greer wrote:
You really didnt need 5 they are pretty basic |