skyde's page

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Hey,

I am currently trying to convert an older adventure to Pathfinder rules and I've hit a snag. I have the bestiary here in front of me and for the life of me I cannot understand how you calculate the saving throws for a juvenile black dragon.

A young black dragon has Fort +9, Ref +8, Will +7
But I do not know how these are calculated. The only place the book mentions dragon saving throws is in the Hit Dice discussion that
"Increases to HD ...as well as increase the dragon's base attack bonus and base save bonuses."

But where exactly do you get this base save bonus.. for the aforementioned young black HD is Base + 4. Base HD is 4d12 but I don't know what that has to do with anything. Dex for the dragon is 14, Con 17 and Wis 13 so those do account for the differences.

When I look at the adult black dragon I can't follow how the young black dragons saving throws turn into the adult ones saving throws. It has Base + 10 but its saving throws do not increase by 6 (+stat modifiers)

Best regards,
~skyde


And looking at the 3.5 rules regarding horses is the intention really to make the bite so strong? There the hooves of a warhorse do d6+4 damage and the bite d4+2 ?


Sorry about the noobish quest but I have a question about ranged touch attacks. Specifically do you have to account for the range modifiers for them?

Example Sorcerer Aberrant bloodline power Acidic ray states that you can fire that baby to 30 feet. What kind of range modifiers would you get?

Best regards,
skyde


Heyas,

We are wrapping up Crimson Throne (I am a player) and since our gm is leaving for some military stuff soonish I think I'll be the interim gm. I ordered the Shackled City hardcover and I might use it for our game while he is away (well he will participate at some point when he gets back).

Now I could use some pointers/suggestions.

I think I want to keep the adventure in the Greyhawk world but I am not sure what books I should read just to be informed about greahawkish things. I have only a rudimentary knowledge about the setting and I realize that there is a ton of books about it. What do you suggest I read?
Living Greyhawk stuff? Older stuff?

Since we have been playing Crimson Throne with Pathfinder beta (and now pathfinder ) rules, I am tempted to use them. Do you foresee any big issues with this? I am not that familiar with the normal 3.5 rules so it actually might be even more difficult to use them ( to "unlearn" the changes).

Best regards,
skyde


Hey,

If a person needs for example to craft a sword, I imagine it would take quite a long time. Can this person benefit from touch of good when he rolls the skill checks? Since touch of good must be used within 1 round, is it useless for "longer" skill use.

Best regards,
skyde


We have been playing Curse of the Crimson Throne adventure path with the beta rules of Pathfinder RPG and naturally we have found loot with magic items.

For example Periapt of Wisdom +2 and Gloves of Dexterity +2. Naturally they are fairly straighforward items but we have a question. Since Pathfinder beta rules do not have these items listed in magic items do you intend that they do not exist? There are similar items, belts and headbands, which give ability bonuses but only those. Is the intention that there is only one type of magic item that gives int/wis/cha bonuses and one type of item that gives out str/dex/con bonuses? So one could not put on a belt of dexterity -and- gloves of dexterity ?

Best regards,
~skyde


Well I am going to suggest to my DM to add "per day" to the description.