Shade of the Uskwood

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Hi all, just moved into the area (from Maine) and I'm looking to join a PF game (or another system) in the area. I enjoy running games as well, but with the recent move I'd rather not over commit. If you're looking for another player (38/M) I'm available most evenings. Give me a holler.

Cheers.

Dan


I'm working on a cleric archetype that focuses on channeling. Let me know what you think. The 8th level ability is giving me the most pause.

Channeling Specialist
Cleric Archetype

Diminished Spellcasting
A channeling specialist chooses only one domain from her deity’s list of domains, and her number of non-domain spells per day for each spell level is one less than normal (for example, a 4th-level channeling specialist cleric has three cantrips, two 1st-level spells, one 1st-level domain spell, one 2nd-level spell, and one 2nd-level domain spell). If this reduces the number of spells per day for that level to 0, she gains only the bonus spells she would be entitled to based on her Wisdom score for that level, plus her domain spell for that level.

Bonus Feat
A channeling specialist gains a bonus feat at 1st level, then again at 5th level and every five levels thereafter (to a maximum of six at 20th level). These bonus feats must be chosen from the following list and the channeling specialist must meet the prerequisites for the feat:

- Alignment Channel
- Channel Smite
- Channeled Revival
- Channeled Shield Wall
- Command Undead
- Elemental Channel
- Extra Channel (may be selected multiple times)
- Greater Channel Smite
- Guided Hand
- Improved Channel
- Life Lure
- Quick Channel
- Selective Channeling
- Turn Undead
- Versatile Channeler

Greater Channeling
At 8th Level a channeling specialist's channel energy class ability increases to 1d8.


Came up the other night. If a Druid in a wildshaped form take an effect that gives him the blind condition, does it go away if he wildshapes into a new form or back to his original form? The only reason I ask is that the Druid gains the vision of the new form and loses his old vision.


Any potential problems with Rogue's getting full BAB?


Couldn't seem to find it in another discussion, does a small character using Scroll Blade treat the weapon as small?


So what do people think about the idea of Sneak Attack Damage triggering on a Critical Hit, regardless of conditions of sneak attack (not flanking, creature not dexless or flat-footed)? This sneak attack damage would not be doubled. Creatures still immune to sneak attack/critical hits would continue to be immune.


Do cohorts gain XP if they're not in the encounter in which the player earns XP?

prd wrote:
A cohort does not count as a party member when determining the party's XP. Instead, divide the cohort's level by your level. Multiply this result by the total XP awarded to you, then add that number of experience points to the cohort's total.


Just a quick clarifying question.

Suppose you're a Rogue 3/Wizard 3/Arcane Trickster 5 and you choose Extra Rogue Talent as your 11th level feat. Are you limited to the basic Rogue Talents or can you choose Advanced Rogue Talents since you're now above 10th level? Also, do you have to have 10 levels of rogue to use the feat to take Advanced Talents?

I only ask because Advanced Talent is a separate ability listed under Rogues, even though it uses the same mechanic.

prd wrote:

Advanced Talents:

At 10th level, and every two levels thereafter, a rogue can choose one of the following advanced talents in place of a rogue talent.
prd wrote:

Extra Rogue Talent

Through constant practice, you have learned how to perform a special trick.
Prerequisite: Rogue talent class feature.
Benefit: You gain one additional rogue talent. You must meet all of the prerequisites for this rogue talent.
Special: You can gain Extra Rogue Talent multiple times.

Opinions? Thanks.