Mabven the OP healer wrote:
This falls under the subject of what types of weapons are effective to damage which types of items. From the Core Rule Book:
Smashing Objects wrote:
Ineffective Weapons: Certain weapons just can't effectively deal damage to certain objects. For example, a bludgeoning weapon cannot be used to damage a rope. Likewise, most melee weapons have little effect on stone walls and doors, unless they are designed for breaking up stone, such as a pick or hammer.
Keep in mind, this gives only a couple examples, anything beyond that is entirely a GM judgement call.
Additionally, it is certainly not unreasonable for a GM to rule that a large piece of armor is generally ineffective as a weapon, because it is beyond unwieldy.
Additionally, say you are trying to break down a door. A conventional bludgeoning weapon is able to do such a thing, because it has all of its weight concentrated in a very small area, giving a very high pounds-per-square-inch ratio. An Adamantine Breastplate has its weight spread over a very large area, producing a very low pounds-per-square-inch ratio.
In this particular case the adamantine object in question a solid adamantine trap door.