Cleric of Kyuss

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Organized Play Member. 67 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



Scarab Sages

So, we are getting ready to play Jade Regent and th DM has decided to use a 25 point buy and for everyone to be gestalts with Bard required to be one of the classes. I've decided to be s Sea-Singer and make him a pirate. but Im not sure about what tomix with the Bard. the Pirate archtype for the rogue overlaps too much. I've been thinking of Oracle, Inquisitor, or Gun Slinger, but Vanilla? Archtype? Mystery? etc. any Ideas?

Scarab Sages

I am throwing around some concepts for this AP and was wonder what advice you guys would have for each. though not stated I am assuming a 20 or 25 point build (our group flips back and forth between the two)
what concepts would you want to play, have in your group, would make the best RP opps.

1) Human Bard (Geisha)

2) Changeling Gunslinger (Mysterious stranger) foster child trait

3) Halfling Sorcerer (Tattooed Sorcerer) best friend trait, lives in the woods, Nudist body comletely covered in Tatts

4) Human Rogue using the False Casting feat, Heavy Armour and making people think I am a paladin.

open to suggestions and advice but please no spoilers.

Scarab Sages

hey everyone,

where can I find some downloadable pregens of 8th level for this adventure?
I am running an intro to PF game at a local shop this weekend and would like to have at least one of each of the base classes (APG included) for people to try out. most are not new to rpgs, but new to PF. one guy hasnt played since first edition.....

thanks for your help

Scarab Sages

Is this doable? And does the SA damage affect the AoE or just the initial target? Since a direct hit gives a -2 to the save, would SA be halved also?

Could be a killer Gambit build from the x-men...

Scarab Sages

maybe this has been answered and I just missed it, but does anyone know if/when there will be a playtest for the new Magus class?

Scarab Sages

I recently moved from Az to Ca and can't find any gamers out here, I decided to run a play by email game with my group back in Az because I want to keep gaming and I want to keep gaming with them. I'm just wondering, how would you handle combat in a play by email without it taking forever. For my group we tend to be around 75% RP/25% combat, but I don't want the combat to take up the majority of the emails....

Thanks in advance for any advice, its greatly appreciated