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I'm not sure if its what you are looking for but I have a favorite character in my campain who is a very old traveling monk. To any who meet him he puts up a great act in seeming like a frail old monk who just travels around collecting stories of adventurers and "Seeing whatever is worth seeing in the world". What he actualy is is an ex zen archer (he always carries his bow as a walking staff) turned rogue(sniper archtype)who takes on assassination contracts by collecting as much info on his mark as he can the crafting an arrow of slaying for the mark and taking them out in ambush. Right now my players think he's just a kind old traveler with a ton of stories but they are getting powerfull and someone is bound to put a price on their heads eventualy.


The idea of making them fight in a fiery inferno could be cool (though I'll have to go find the rules for fire). Thanks for the idea.


Hey everyone, I'm Sai. First time DM leading a bunch of first time players on their misfit adventures. =P Were all learning together and I recently came across the idea of a gimmick fight (it was a simple one where they couldn't harm the boss unless they rang a set of bells in the correct order). It went over really well and I decided I want to start filtering a few more fights like that in. Alas, originality is not my strong point and I find myself here amongst the more experienced players and DM's asking you this...

What was your absolute favorite fight with a gimmick or puzzle?

I love reading your guys's stories so here's to a bit of inspiration *holds up a pint of frothy ale*