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Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 5 Organized Play characters.


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Ciaran Barnes wrote:
Gerhadt wrote:
Ciaran Barnes wrote:
Being such a thematic spell, MM can be a worthy specialty. However, I think this class would be done a great service if greater emphasis was also given to other force spells.
That's the Argent Savant class, I do believe. The Force Missile Mage prestige class is purely built around Magic Missile and nothing else. Well, Shield too, but that's one half of the Magic Missile portfolio. The Argent Savant (I might have the name wrong) was the pure force caster.
Right you are. I didn't realize that bit of information! Anyhow, my opinion still stands that its a big stretch to turn this into ten levels. Perhaps infusing some Ardant Savant into the class would help it feel less forced.

Was that pun at the end intended? It was quite ironic. An ironic pun... you have reached a new level in humor. :)

Back on track, I love the theme here. I personally am fine with either a PrC or a bloodline. But if it's bloodline only, I would recommend a Wizard subschool or archetype for this as well.

The Wizard archetype/subschool would probably reflect more of the research and experimentation on Magic Missile/Force spells similar to the flavor of the original PrC.


Maxx, I have a few questions about your Gun-Fu Master. Mostly points to clarify.

Quote:
Firing or gun-whipping with only one firearm during the flurry imposes a -2 penalty to attack during the round because of imbalance - the gun-fu master must attack at least once with two different firearms to take no penalty to attack even though there is normally no main or off-hand weapon in a flurry of blows.

I guess this means a 2-handed gun, like a rifle or blunderbuss, also takes the -2 penalty? That seems to favor dual wielding over anything else. Of course that might be the flavor of the archetype, but still you might want to mention something about 2-handers, especially as they are proficient in them.

Quote:
...gritty ki counts as the gunslinger's Grit class feature for the purposes of qualifying for items, feats and deeds. This grit pool does not stack with the gunslinger's Grit class feature.
Maxximilius wrote:
This ability does not grant the "deeds" class feature, as such it does not grant deeds, just a pool of Grit. ... - Multiclassing: Allow interesting multiclassing options between a gunslinger and a gun-fu master who wants to acquire BAB, deeds and grit as a gunslinger at the expense of his Ki powers and flurry.

This means that a multiclass gun-fu master/gunslinger can't double up on grit, but that's fine. And the gun-fu master by itself doesn't grant deeds, and that's fine too. But the first line of the quote from the class, specifically the part about the deeds, kind of confuses me. Deeds can't be gained outside of the Deeds class feature or a few select feats. So what is the point of putting "and deeds" at the end of that sentence? Do gun-fu master levels (-3) stack with gunslinger levels for the purpose of what deeds he gains?

Quote:
The ki pool, is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive. Grit must be recovered as normal.

The normal way a gunslinger gains grit is at the start of each day, as well as by critting and killing. (and the optional rule as well.) Did you mean critting and killing only?

Where are the descriptions of your variant ki powers? I see you referenced some, but I have no idea about others. Also, you might want to consider Lightning Reload as a lvl 12 ki power. (unless you thought it would be too OP. This single deed was why I asked about the level stacking.) Of course, by level 3, you can have Rapid Reload and reload with no hands. The next level, you can get Fast Musket Deed, if you like 2-handers. Level 5 you can get Deft Shootist. Lightning Reload at lvl 12 doesn't seem to be too bad, and obtaining it this way seems less OP than stacking levels.

Lightning Reload:
Quote:
Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore, using this deed does not provoke attacks of opportunity.

Sorry if this is nit-picking, but I like this character concept a lot, and want to play it sometime. I also saw Equilibrium before I saw this archetype, and, while a neat concept, that movie didn't really do it justice.

I'm also going to comment on those parts of the document in case you don't monitor this thread very often.