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Thank you for clearing that up


Thank you both for clearing that up. It makes sense now.


Hullos.

The Squirming Embrace:

Beastiary II, p. 287 wrote:
... cause a swarm of worms to squirm over the grappled creature. These worms deal automatic swarm damage with no attack roll needed (see the table below)... ...A Worm that Walks can only have one embraced target at a time, but it does not have to continue grappling in order to maintain the embrace...

The damage table for engulf is based on HD. I assume the HD is question is equal to the Worm that Walks - if not, where is this HD value obtained?

When does the squirming embrace damage hit? As soon as the creature is grappled? Once a turn has passed? Only once or every round?

Thank you for your time


Hullos.
Wondering about invisibility rules.

Invisibility spell (CRB p301-302): +40 stealth if immobile. +20 if moving

Invisibility Condition(CRB 563): +20 to perception DC if immobile. Stealth+20 to perception DC if using stealth. (Also more stuff)

According to RAW, the above stated bonuses would stack (as in, two different bonuses that indirectly adds to the same check), no? If not, what am I missing?

I find the total bonus a rogue would get from a Ring of Invisibility (or spell, potion, scroll, wand or whatever) is rather powerful.
I'm considering houseruling it so only the conditional modifiers apply, but that might be too extreme.

EDIT: Typos