reiella's page

Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. 6 posts. No reviews. No lists. 1 wishlist.


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Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
BigDTBone wrote:


Yeah, sorry. The challenge was issued for non-smiteable opponents. I just included those numbers for completeness.

Ah that makes sense. Was throwing me off. And one I probably should note is that your scenario isn't one that highlights the problem of swingyness/overkill that well.

The scenario I'm principally thinking of is with a high critical multiplier weapon as you tend to have very high numbers on a crit, but that damage is likely to be wasted.

It's also that I could be bitter at a 760 point damage crit hitting an enemy with 36 hit points left.


Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
BigDTBone wrote:
reiella wrote:
Scavion wrote:
BigDTBone wrote:
Oncoming_Storm wrote:
Now if only DPR calculations represented actual play.
Care to be more specific about your reservations?
People don't understand that averages are averages. Those calculations are more or less the statistical probability of "actual play."

The difficulty I tend to find is that they aren't really able to convey the overkill damage.

It's definitely still valuable and quite possibly best of available resources when theorycrafting.

Neither of those builds ever approached "overkill" Typical HP for a CR12 opponent is 160 and HP for a CR16 opponent is 240. Rounds to kill is a pretty good way of expressing overkill.

Not that I necessarily disagree in this instance, but I'm specifically confused by your number total and your assertion here.

Build 1 Smite's DPR against CR 12 was ~ 200, versus their 160 hp.

KPR is definitely a good metric, but typically needs a more robust accounting, especially if you start introducing more swingy components.


Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Scavion wrote:
BigDTBone wrote:
Oncoming_Storm wrote:
Now if only DPR calculations represented actual play.
Care to be more specific about your reservations?
People don't understand that averages are averages. Those calculations are more or less the statistical probability of "actual play."

The difficulty I tend to find is that they aren't really able to convey the overkill damage.

It's definitely still valuable and quite possibly best of available resources when theorycrafting.


Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Sharaya wrote:

Sorry for any confusion! Things can start displaying oddly if subscription order spawning crashes part of the way through the process. It looks like we wrapped that up this morning and you should have a pending order on your account now.

Thank you :). That looks to be the case. Again thank you for looking into for me.


Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

It may just be the My Subscriptions page being buggy still, and if so I'm sorry.

After checking the My Subscriptions page it properly shows last month's fulfillment of my Adventure Path and Campaign Setting subscription, but it shows my next item as being for next month (Giantslayer and Belkzen), skipping over Divinity Drive and the Iron Gods Map Folio for this month.

I didn't see an order for it under my account either, so I'm not sure if I should worry about it yet.


Pathfinder Adventure Path, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
NobodysHome wrote:

Now we get 4 mythic tiers. Joe Fighter doesn't know any better, so he just takes Sudden Attack, Improved Initiative, Mythic Power Attack, and Foe Biter. (And don't forget -- Sudden Attack is considered the lesser of the two big Champion abilities, and Improved Initiative is an automatic ability.)

Don't you need two applications of Legendary Item to get Foe-biter since it requires minor artifact status? The math still largely works, I'm just wondering if I missed something there.