Kitsune

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I am playing human in a new campaign where I am using a homebrew class that's a mix between the artificer and the gadgeteer from 3.5.I am allow each level to make so many constructs, anyhow I want to build a dwarf size/shaped robot that basically is going to be healing people and be a tank for the party.Outside of battle my DM has given it enough intelligence to be my witty sidekick sort like Igor was to Dr.Frankenstein..I have made previously a hummingbird that could launch Fireballs and I use the hummingbirds stats from 3.5.Also money is not really a problem due to instead of money I have almost a limitless pile of strap metal to use for parts.Anyways the question is how do i know what the stats for the basic form is?


Just one person comes to mind when you mention the witch archetype White-Haired Witch ....Bobobo-bo Bo-bobo..yes the nose hair king.Just fluff it to let you use both your nosehairs and hair.Now you can use The Fist of the Nosehair.


A redhaired Kitsune with a big feathered hat appears out of nowhere next to the halfing and saids to him with a devilish smile"My my it smells quite strong in here.It be a shame if someone pocket got picked tonight"


Hello I am currently playing a lv3 Kitsune Rogue2/Sorcerer1 that is mostly the parties face.My character loves going into areas disguise as one person then tell my party members the info and back in as someone else.He also loves to scout shops for magic items to steal then run away afterward he changes his appearance so nobody identify him.My party knows all about my deeds so their ok as long I don't target them.Anyhow I am looking for magic items or regular items that help me to keep my disguise up or bring it up quick.Also one question the item Sleeves of Many Garments what kind of action is it to activate the item and can you stitch your outfit anytime you wear them or only when you put them on?


just wanted to say love the idea of a ninetail kitsune samurai.I have been wanting a play a kitsune sword saint for awhile.I would go twf with the Wakizashi.See if your dm will let you take improves weapon finesse from 3.5


Hello I feel for you and been in a spot like this.Maybe the best thing to do is hand the game to someone else or stop the game till they learn to give you a little respect.You are putting your time and patience as a DM into giving these players a enjoyable and quest-able adventure.I hope it does not lead to that for you but sometimes as a last ditch effort you have to put your DM foot down.


if these swarms are natural spiders not magical in terms easy thing to do is light up a paper or something to that extend that can create smoke and the smoke will naturally paraylze them for a brief period.this is only if your dm sees these as regular spiders.if magical just like "Cheapy" said start piledriving them with tower shields.lol


just wanted to say love this idea of an axe swinging, axe throwing warrior.now for this build i know it may not power this build up much but for image maybe the psionic weapon thrower.you would have this mortal kombat Nightwolf character that would have glowing weapons that could throw his weapons and have them bouncing around the battlefield.


or go into being a level of rogue get trapfinding and plenty of skillpoints


I did actually but for some unexplain reason my dm hates bards with a passion.In the last campaign we were in we had to hunt this psycopath killer that was randomly killing people well after we caught him and question him we found he was just killing any bards he found lol.


If you wanted to roleplay it take a horse as your animal companion.since goblins have a hating/fearful attitude towards horses have your horse and yourself constanly at each others throats not literally.


i already saw a downside with taking the kitsune and taking the -2 to strength usually i play humans.I am playing the Kitsune so i can sweet talk the npcs and steal things in the process.My gm is letting me at lv 3 change the feat realistic likeness to work on any humanoid race.


in my friends game i am running a Kitsune Rogue knife master 1st lv and i need help figuring out as I level up how I can keep up in damage and keep up my social goodness in the process.
The other players are Human female Fighter, Human male Monk, and off and on druid.We are all first level and only using pathfinder and third party books.I have no problem multiclassing but the way I want my character is a shape-shifting behind the curtain person that can sneak around and steal things but stand his own if need be.

KATARA
Male Kitsune Rogue (Knife Master) 1
CN Medium Humanoid
Init+11;Senses Low-Light Vision; Perception +7
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DEFENSES
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AC 18, touch 15, flat-footed 13
hp 10 (1d8+2)
Fort +2, Ref +7,Will +3
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OFFENSE
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Spd 30 ft
Melee Bite (Kitsune) 4 (1d4/20/x2)
Dagger +1 (1d4+2/19-20/x2)
Unarmed Strike +1 (1d3+1/20/x2)
Special Attacks Sneak Attack +1d8/+1d4
Spell-Like Abilities Dancing Lights (3/day)
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STATISTICS
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Str 12, Dex 20, Con 14, Int 18, Wis 17, Cha 20
Base Atk +0; CMB +1; CMD 16
Feats Improved Initiative, Rogue Weapon Proficiencies
Traits Reactionary, River Rat (marsh or river)
Skills Acrobatics +10, Bluff +9, Climb +0, Diplomacy +9, Disable Device +8, Disguise +9, Escape Artist +4, Fly +4, Intimidate +9, Knowledge (Dungeoneering) +8, Knowledge (Local) +8, Linguistics +8, Perception +7, Ride +4, Sense Motive +7, Sleight of Hand +8, Stealth +8
Languages Common, Dwarven, Elven, Gnome, Senzar, Tengu, Tien
SQ Change Shape (Su), Fast Shifter (Su), Hidden Blade +0
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SPECIAL ABILITIES
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Change Shape (Su) Assume a single human form
Dancing Lights (3/day) (Sp) With Charisma 11+, cast Dancing Lights 3/day
Fast Shifter (Su) Using your racial change shape ability is a move action instead of a standard action
Hidden Blade +0''' +0 bonus on Slight of Hand checks to conceal a light blade
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail
Sneak Attack +1d8/+1d4 +1d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed