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SEONI - FEMALE HUMAN DIVINE SORCERESS
Born into a clan of nomadic wanderers, Seoni wears dozens of runic tattoos that tell the ancient stories of her people and aid her in drawing upon their Divine powers. Quick thinking and with a plan for every situation, she proudly exhibits the marks of her people and endlessly seeks new understanding of her magical abilities. She travels the world, dispelling myths that her people are nothing more than liars and thieves by righting injustices wherever she finds them.
Favored Card Type: Spell
CARD LIST
Weapon -
Spell 3 []4 []5 []6
Armor -
Item 3 []4 []5 []6
Ally 4 []5
Blessing 5 []6 []7 []8
SKILLS
Strength d4 []+1
Dexterity d8 []+1 []+2 []+3
Constitution d6 []+1 []+2
Intelligence d6 []+1 []+2 []+3
Wisdom d8 []+1 []+2 []+3
Charisma d10 []+1 []+2 []+3
Diplomacy: Charisma +3
Divine: Charisma +1
POWERS
Hand Size 6 []7
Light Bolt: For your combat check, you may discard a card to roll your Divine die + 1d4 ([] +1) ([] +2) with the Attack, Divine, and Magic traits. ([] If the bane has the Undead trait, add an additional 1d4.) This counts as playing a spell.
Auto-recharge: You automatically succeed at your check to recharge a spell ([] or item) with the Divine trait that does not have the Healing trait.
[] CELESTIAL SORCERESS
The bloodline of these sorcerers is blessed by a celestial power, either from a celestial ancestor or through divine intervention.
Holy Bolt: For your combat check, you may discard a card to roll your Divine die + 1d4 ([] +1) ([] +2) ([]+3) ([]+4) with the Attack, Divine, and Magic (and [] Electricity) traits. ([] If the bane has the Undead trait, add an additional 1d4.) This counts as playing a spell.
Auto-recharge: You automatically succeed at your check to recharge a spell ([] or item) with the Divine trait that does not have the Healing trait.
[] If you would fail a check by 1, you may bury a card to succeed.
[] Reduce Fire ([] and Electricity) damage dealt to you by 1 ([] 2).
[] When you play Blessing of Pharasma, add 1d12 instead of the normal die.
[] ABYSSAL SORECERESS
The bloodline of these sorcerers is corrupted by an unholy taint from a fiendish ancestor or other foul influence.
The bloodline of these sorcerers is blessed by a celestial power, either from a celestial ancestor or through divine intervention.
Unholy Bolt: For your combat check, you may discard a card to roll your Divine die + 1d4 ([] +1) ([] +2) ([]+3) ([]+4) with the Attack, Divine, and Magic (and [] Fire) traits. ([] If the bane has the Undead trait, add an additional 1d4.) This counts as playing a spell.
Auto-recharge: You automatically succeed at your check to recharge a spell ([] or item) with the Divine trait that does not have the Healing trait.
[] At the start of your turn, you may banish an ally to draw 3 cards.
[] Reduce Fire ([] and Acid and Cold) damage dealt to you by 1 ([] 2).
[] When you play Blessing of Pharasma, add 1d12 instead of the normal die.
Thanks.