Sage

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Remy Balster wrote:

Whether or not this is a valid maneuver on an ally is a better question.

Are suggesting that it is not possible to drag an ally because it is not specified under the drag maneuver?


I believe there is a distinct difference from grapple and drag or repposition. Grapple is limiting movement in any way you can, whether with holds, bars, or pressure points. Also, grappling in real life allows using an opponents momentum and movement against them. Drag and repposition on the other hand consists of you using your own strength to maneuver the targets mass a set distance.

I picture a grapple against a larger creature being similar to many of the aforementioned plots of grabbing nosehair, hangnails, or other sensative spots to control movement as much as possible. Take the idea of grappling an airplane (that should be large enough for everyone!). By wrestling with the tail flap, a person should be able to force the plane to spin in circles until the person is removed. Similarly if a gnome was on a dragons face pulling an eyelash aggressively to the left, I would think the dragon would move to the left instinctively attempting to lesson the pressure and pain. However, a gnome picking up the dragon is completely foolish.

As a final note I support no size limits because that would make nearly every Combat Maneuver based character very very limited in end game play against such large creatures.


I made an account just to post on this thread.

I'm working on a character focused on combat maneuvers. After reading over the Drag maneuver as well as AoO I've come to the conclusion that dragging an individual out of a threatened square does not cause AoO against the individual being dragged. Drag specifies that without Improved Drag there are no AoO on the target(I assume when dragging an ally you still don't provoke AoO with this feat). When a PC reaches negative HP they do no provoke AoO with the limp dying bodies. Five foot steps do not provoke AoO. All of these things I believe correlate with dragging an ally. I personally would treat the event as a drag attempt against an ally, who willingly forgoes their save for success. The dragger however, is under a medium/heavy load and encumbered may not have full movement. Also, the dragger provokes AoO unless using the Improved Drag feat. Finally, I don't see any reason for applying additional penalties to a prone, unconscious, bleeding, individual with lowered AC and presumably a few additional problems, when there is a (most likely) healthy and more threatning target attempting to drag them away.