I just picked this up to work into my Skull & Shackles game (finally have a group who think they want to be pirates :) ). Is there any way to get high-res copies of the blank maps? I'd like to import them into Realm Works so I can show the players where they've been, and link all of the information they have about each location they're aware of.
Cpt_kirstov wrote: This would in turn make the AP price go up for print products as they would order less, which would put a bigger burden on the PDF subscription, raising that price. Because of the high prices, people would cancel their AP subscription, making the order number lower and raising the price for both even more. which means more people would quit, price would go up, more would quit, price would go up, ad nausium.... Vic has discussed this before. I'm already long past the point of wanting physical copies - I simply can't afford to buy a house large enough to hold all of it. The content is what holds the most value for me, so I'll cheerfully buy the digital version of products that have dropped off the "sufficiently valuable to buy physically" list. Ultimately, I expect the physical copies to go away, other then low-volume deluxe additions (for Skull & Shackles, for instance: a small treasure chest with parchment map, bag of coins, etc., to go with the leather hardbound book). There's already a price discount for buying the PDF instead of the paperback version, so I don't see the need for a Realm Works format to cost even less. I'm not certain I'd be willing to pay current paperback prices for the Realm Works version, although it would be significantly more usable then the PDF so I could probably be convinced.
Now that Wolf Lair has released the Player Edition of Realm Works, they're getting ready to move on to the content marketplace which will allow GMs to buy content for integration into their campaign. How soon can we expect Pathfinder content to be sold in this format, alongside print and PDF? I've already found the GM Edition to be extremely helpful in running Pathfinder APs, as the linking capability allows me to find related content without jumping from page to page (the ability to embed statblocks and combat notes in the relevant places speeds combat quite significantly as well). With Player View, my players can now see (and annotate) for themselves all of the information they've learned about the campaign - limited only by my ability to accurately type everything into the system. If I could buy the relevant content already entered it would make setting up new APs significantly faster and easier. It would also encourage the acquisition of more sourcebooks, as I wouldn't have to keep track of which book contains which rule - they would all be present in a single, coherent, whole.
I'd love to run the Skulls & Shackles AP that I preordered, but I find that working through Realm Works is far easier then working from either the PDF or the print version (links go directly between topics, multiple tabs open simultaneously, embedded graphics and Hero Lab statblocks for running combats, etc.) However, it's more time then I have available to enter everything into Realm Works (much less optimize for a paper-based run-through). I'd love to be able to order the completed Realm Works files and have the conversion work done for me, so I can spend what time I do have tweaking it for my players. I'd also love the excuse to order Realm Works files for Heart of the Jungle and Isles of the Shackles to help flesh things out even more - but if I can't find time to prep the physical version I definitely can't justify buying additional products that would require an even greater time commitment. For me, Realm Works files of the APs are not just a great time saver, they're also an opportunity buy extra products that I couldn't otherwise justify.
I believe everything class-related should be either always available, or have availability known in advance, because this is central to character development. It seems to me that a solution would be to use a limited-time exclusivity window for a PrC reward (say, one-quarter of the Season) so that the reward isn't that other people are unable to use purchased material, but instead bragging rights for getting to use it "first." Once the exclusivity window ends, the reward could become a cost reduction (one Skill requirement is waived, a level requirement is reduced, etc.) so that it still retains some value. Everything else could be up for grabs as an exclusive reward (unless a hard requirement for a PrC - see above). It's tautological, but rewards should be things that are desired - and that means they can't be universally available.
One question - I've finished downloading the Lite versions for the books I already own and noticed that many of them are larger then the "non-Lite" versions I already had. The Game Mastery Guide, for instance, went from 72MB to 147MB - is this intentional, and will it really help responsiveness when the source material is so much larger? Now that the files are downloaded I can't wait to start testing them and see how much better they work.
I think I'd like to see the Campaign Settings become a more integral part of the Adventure Paths, and cover some of this information. In this case, use Isles of the Shackles to present all of the character information - races common and uncommon, how the classes are viewed, etc. This information is invaluable not only to the players of the AP, but also to the GM looking to build their own campaign in the region, so flesh it out fully in the Campaign Settings book, and use the AP Player's Guide for AP-specific information such as Traits, race/class issues specific to the AP (where different from the region), and especially what archetypes are most appropriate for this specific campaign. Basically, Isles of the Shackles should be the place to go to find out about the potential for Half-Elven Bards throughout the Shackles, but the Skulls and Shackles Player's Guide is where you should look to know that Buccaneer Bards are highly appropriate for the AP.
Looking at the original question, I see three reasons why retconning that particular action should not be allowed: 1. He misjudged the distance - there is nothing to indicate that this particular character, no matter how intelligent, is a master of estimating distances (a Profession: Engineer score of 20+ should be an exception and allow retconning; there are probably a few other such edge cases). 2. The issue is that he did not expend a charge from a limited-use item - it would be perfectly reasonable and appropriate to deliberately not use the boots so as to retain their capabilities in subsequent encounter. 3. The claim is that the high-intelligence character "forgot" to use them - typically, memory is more closely related to Wisdom (and to reiterate a point above, I also know many highly-intelligent people who routinely forget items or actions directly tied to their profession). 3a. Boots of Speed aren't even directly related to the character's primary skillset - any appeal to expertise should fail automatically when said expertise does not in fact exist (this might have come up in a later example in some form). Many posts reference the example of a carpenter forgetting to use the correct end of a hammer, but a more accurate example would be the carpenter forgetting to zip his fly, and pinching himself when bending over to pick up some lumber: he's wearing pants while doing his work, but zipper jeans are not integral to carpentry work (Amish do not use zippers, only buttons).
Would it be possible to get downloadable monster / minis lists for the various modules and APs published? Knowing that a module features 5 Ghouls plus one special Ghoul in one encounter gives me an idea of what resources I'll need to gather for the best map experience for the players. Knowing that you sell a mini "Thanrock twice-cursed" tells me I can either round up 6 Ghoul models, or just get 5 plus Thanrock himself depending on how much time I have for painting.
Thanks for the list. The detail on those is stunning as always. I'd probably skip the last two (definitely initially) as they're quite specialized, but the rest are on my list of interest. Do you think
quantity list: would be adequate for most encounters, or are there some key events where I would need more? 6 Mites, 4 Serpentfolk, and 2 Trolls
Frankly, both my iPad 2 and Transformer suck when using a stock/Adobe PDF reader. Note that I'm talking specifically about using the Core Rulebook single file, rather then the individual chapters. with RepliGo Reader the Transformer does a good job, especially since it can use the bookmarks included in the files. The book is almost usable on my phone with RepliGo, although the limiting factor there is screen size, not performance. What I would personally like, is a graphic-free (or at least -very light) version of the books, with the level of linking found in the Core Rulebook. Getting rid of the graphic elements should reduce filesize and graphics load enough to make the books useable on even mid-tier devices. Anything running Windows is going to have a significant advantage, as the extra RAM allows more to be held in memory at once. More useful at times is the ability to have multiple PDFs open at once, allowing you to review concepts scattered across multiple books more easily.
I'm looking to run the Kingmaker AP once the current group I'm playing with gets far enough into Carrion Crown. Does anyone have a comprehensive list of what minis would be needed for this series, broken down by book if possible (I don't want to buy book 6 minis until after I have enough book 1 minis to get the group started). My preference would be Paizo/Reaper where possible, but I know there will be a lot of additional minis needed for the other battles.
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Both Heather and Keith from the CS department are moving on to other things. I wanted to make sure the staff and the community get a chance to say goodbye to them. I first met both of them when we interviewed them for their CS positions in the second half of 2020. Both were people we knew from the moment we met them that we wanted them on the team. They're both absolutely wonderful people, and I am sure anyone who has had to contact CS and interacted with them can agree. I have never met anyone who was as enthusiastic about a job as Keith was about coming in to work at Paizo. It's easy to get burned out and cynical after a while when you see the donuts get made every day and see how a company goes about making them. But Keith's enthusiasm really did remind me of how cool it felt when I got hired and first started! It was nice to be around that. I don't know that I ever expressed to Heather how much I appreciated her serenading us with her ukulele at the end of our Zoom meetings. It was really nice, and especially in more difficult times really helpful. It's crazy how fast she learned to play it so well! Since leaving Paizo I have really missed both of them (and Logan and Austin). Best wishes to both of you in your future adventures!
Howdy everyone! I play a mobile game called Transformers Earth Wars (I have found that plopping down on my bed and playing some mindless mobile game on my tablet helps me unwind from work). It's just a base building game, but collecting Transformers was a surefire way to get me on board. So I wondered, who else here might play it?
Hello Everyone, Many of you may have noticed that you aren't getting the automated emails you should be. Emails like password resets, order confirmations, and if you're trying to set up a new account the verification email. Our tech team is aware of the issue and has been working with our service provider to resolve the issue. As we have updates you will be able to find them in this thread in the Website Feedback forum. The latest update as of when I am posting this is that we are waiting for the DNS updates to propagate out to domains around the internet. Once we have this resolved we plan to send out account verification emails to all the new accounts made between February 16 and when everything is back on the up and up that haven't already been verified. If you need your password reset you will need to get the password reset email sent again at that time. Likewise, if you need an email confirmation for an order you will need to contact customer service at that time to send you one.
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If you have chosen for your Comics Subscription to "Ship items from this subscription as they arrive in our warehouse." : Comics Subscription Releases in March Pathfinder Comics: Worldscape #6 Paizo.com Exclusive Cover (links coming soon) Pathfinder Comics Deluxe: Worldscape #6: Covers by (links coming soon)
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The following information, including dates and expected products, is what we currently estimate and may change. Subscribers attending PaizoCon 2016 may opt in to pick up their subscriptions until May 5th at 10:00am PST. After this time we are unable to make any alterations to the hold for pick up status of your account. Opt In or change your opt in status by visiting your My Subscription page. If you do not have a subscription and would like to pick up the starting item at PaizoCon, please contact customer service immediately after placing your order for the subscription so that we can ensure the product is set properly for subscription pick up. Items in your sidecart that are not your subscription items for May New Releases will not be available for pick up at the show. The deadline to opt in or change preferences for PaizoCon pick up of subscriptions is Thursday, May 5th at 10:00am PST. New Releases in May
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The deadline to opt in or change preferences for PaizoCon pick up of subscriptions is Thursday, May 5th at 10:00am PST. If you have any questions or concerns about PaizoCon pick up please let us know as soon as possible, as the closer it gets to the show, the harder some issues are to resolve. You can email us, customer.service@paizo.com, you can post in the Customer Service forum, or you can give us a call (425-250-0800, Monday through Friday, 10:00 AM - 5:00 PM Pacific time). Edit: The Dark Eye Hardcover and Revelations from Heaven have been pushed back to July and will not be part of the May shipment. Edit 2: The Adventure Chest is no longer shipping with the May subscription orders.
New Releases in February 2016 •Paizo Subscription Products
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❆✿❄If you have questions about your individual order or subscriptions, please start a new thread.❆✿❄ Edits: More information about Iconic Heroes Set 5. It has a street date of January 27 Added Hollow Mountain #3. Added Pathfinder Legends Digital subscription and its email notification and order-creation/settlement dates. Legends: Mummy's Mask Audio Drama 4 is now a March release.
New Releases in October
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The following information, including dates and expected products, is what we currently estimate and may change. New Releases in April
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Hi there. I just looked at my order history and saw that this order is still listed as pending. I wanted to let you know that you did ship it and I received it almost two months ago. I am looking at my card history though and I am pretty sure you never charged me for the order. So I owe you guys some money. Please use the card I have on file now to charge me for it. Thanks! Diego
I love the light fighter concept and have tried for a very long time to make the concept work in D&D/Pathfinder. So this was a really exciting class to hear about. Couldn't wait to try it out. It's not a whole campaign, just a collection of level appropriate encounters from several modules and APs. Besides me there is a Slayer, a Bloodrager, and an Arcanist. I have been mostly concerned and paying attention to my own character so that is what my feed back is for. Point buy is 20. Human Swashbuckler 4
Level 1:
Derring-Do was nice. Parry is a crap shoot. I can try it twice since I have a 14 Cha. I stop doing that pretty quickly. Riposte may have been nice, if I had combat reflexes, or more panache, ideally both. I haven't got to use it yet. Recovery has been my go to for Panache spending so far. Boosts my AC to 21 versus one attack, which is nice. Level 1 of this class is absolutely awful. Level 2:
I still enjoy Derring-Do. It's flavorful and fun! Parry is less of a crap shoot, but it's still a gamble. I haven't got to actually use Riposte yet either, with my one AoO. I'm still using up most of my Panache on Recovery. That +2 AC is the best thing I can use it on. Got Bravery, so my Will save is still +0, but against fear effects it becomes +1. I'm still probably going to fail the save. Not that my Fort is better at +1. I am a little worried that going forward these are going to hurt me a lot. Level 2 is better, but I still feel pretty let down by the class. Level 3:
I feel better about my combat role. Hit at +9 (+7 with Power Attack) for 1d6+5 (+7 with Power Attack). So I'm finally more than a Sneak Attackless Rogue. I hit often, with about the same static modifier as other front liners (I REALLY wanted to use a long sword and had been hoping the class would allow that), which I roll pretty center of the road with (averaging 8-9 damage a hit) which isn't the classes fault. Still feel the same about all the Deeds. Precise Strike was a nice addition. It makes me feel more like I can potentially be a front liner, sad that it took so long to get here though. I'm annoyed it requires unspent Panache. I just bought Combat Reflexes to be able to use Riposte, and I still can't. All the other front liners get to have their static damage on all the time. Mine shuts off my class abilities. I like Menacing Swordplay, and I have been putting ranks in Intimidate (all the social skills actually). I use that now when I can. Recovery is gone forever since I can't use more than one Panache. I can potentially deal the killing blow now though so maybe it will refresh faster. Got Swashbuckler Initiative. Don't care. My initiative is fine without it. Nimble is nice. AC is at 20 now. Every encounter I dread a Will or Fort save. I should have bought Great Fortitude instead of stupid Combat Reflexes. Level 3 brought me more into my role as a heavy hitting front liner. But it was still a frustrating experience because I want to be able to use my other abilities. Level 4:
Nothing new with Deeds this level. Just keep on using Menacing Swordplay when I can. Adding anything else knocks my damage down by nearly half. Parry is such a crap shoot it's just a waste of Panache. Tried a couple of times and it ended in tears (every single time it was successful the attack missed anyway). Anything that triggers a Will (even a fear based one) or Fort save knocks me out of the fight (my next couple of feats are going to have to be tied up in getting Great Fortitude and Iron Will, that belt of Str is going to have to wait until after a Cloak of Resistance). So level 4 was nothing special, just more of the same. I may as well be a Fighter really. Overall Thoughts:
My main character is a Fighter (Free Hand)/Duelist, and I think I will just stick to that. Suggestions:
Emphasize Dex more as well. Maybe add combat reflexes to the class. I feel like Panache needs to be increased. It was super frustrating to not be able to use more than one deed. Maybe even just free it up by making Precise Strike not require one point held in reserve. The saves. Oh god, the saves. Why isn't Fort the good save? I suggest changing the good save from Reflex to Fort, and perhaps add Cha mod to Will instead of Wis. Or maybe keep Reflex as the good one but allow Cha mod to all saves like the Paladin. Make level 1 playable. Why is Weapon Finesse not a level 1 ability? Parry needs a whole new makeover. It costs waaaay too much to use and is such a crap shoot it is absolutely not worth that cost.
Hi there. It looks like the shipment that will start going out this week is going to be a big one for me. A couple of days ago I got the 'This Week at Paizo' email that had a line about getting the first $10 off shipping on orders over $100. Will that apply to subscriptions (mine is looking to be about $114)?
Hi there. I just wanted to make sure everything was alright with this order. I got the email saying it shipped out last Wednesday, May 29, and I do have access to the PDFs. But the tracking number in the email shows that tracking information is unavailable and to check in with the shipper if it is still unavailable 3 days later. Here is the tracking number link:
Like I said, just checking up on it. Thanks! Diego
Howdy. I'm hoping for a bit of advice on how I should handle a GMPC. When we started out Shattered Star campaign I was going to be co GMing with one of the other group members. So both of us made PCs to play while the other was GMing. Wed done this in our previous campaign and it worked out well. But the person I was going to be co GMing with had a lot of real life stuff to deal with and wasn't going to have time to commit to prep and all of that, so I'm solo GMing now. I'm completely fine with that but I don't know what to do with my PC. I was going to just drop her from the game but the other players liked her and wanted her to stay in the team. The problem for me is that I don't really play her all that much. I'm leery of playing with myself if she has something to say to NPCs, Id rather interact with the players. So she doesn't do much. I'm also concerned about slipping up and accidentally giving her GM knowledge, or that if she makes suggestions or anything like that the players will take that as me, the GM, making those suggestions. At our last session some of the players mentioned they'd like to get to know her better because she hasn't had much development. I decided to try some email RP with them, no die rolling or anything, just a day on the town where I could be her and they could get to know her better. They liked the idea but when I sent out the initial email only one responded so I kind of let it go. I don't know how I should go about having her be more substantial in the group. Advice?
Ive been running the AP and I have a question about the Shard of Envy. It grants a +1 insight bonus to AC. The dusty rose prism ioun stone also grants a +1 insight bonus to AC. As I understand it insight bonuses dont stack. So unlike the other shards the PC carrying this one doesnt gain the benefits of the ioun stone? I will probably rule that in the case of the shard they do stack, but Im curious if Im understanding this correctly.
Howdy. Having found new employment I restarted my subscriptions. However I accidentally set my modules subscription to start with Feast of Ravenmoor. I actually need it to start on the volume after that as that was the last one I received before canceling my subscriptions. Can it be removed from the order? Thanks
Hi there. I got an email today saying there was a problem with my order. That the card was declined. The funds hold has not been released from Thursday when you sent out the first email is why. When you release the initial funds hold there wont be a problem. On a related note, is there a way to have the initial "itll ship next week so be ready for the charge" email not put a funds hold? The way my bank handles this makes it a very frustrating thing. My bank puts the funds hold but wont release it until a week after the actual charge comes through. This means I get a $60+ funds hold, then a week later get a $60+ charge, then a week later finally get that initial funds hold released. So I always have to be sure I have twice the amount Im going to be charged and can manage without that extra for two weeks. This month I cant float $126 for a $63 charge, which is why the payment got declined (it should probably be more funny to me that the bank has put aside $63 for Paizo but declines the charge, its being held hostage from both me and Paizo).
Hi there. Im really looking forward to receiving this order. This morning however, the charge for it disappeared from my bank history. It still appears on the order history here as being preordered. Is there any issue with the order that it would be retracted and if there is I would still like to purchase the stuff in the order.
I was an idiot and ordered Pathfinder Chronicles: Guide to Darkmoon Vale (OGL) Print Edition not realizing that my subscription had kicked in (the subscription one doesnt appear in my order history which is why I didnt know it had kicked in). So I have 2 copies now. I was wondering if I could return one for store credit? No biggie if not, just thought Id ask. Organized Play Characters
Alias
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Anya Ilnica
Mandla
Kyras Zyruul
Eshrin L'Vatt
Kemashi
Fighter Deck - Bekah
Anya Ilnica PF2