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Hey all,

I'm looking for recommendations for what to run after the above campaign. Something that references and/or continues the story of some of the characters and plots. We're on the third book right now and the group is having a blast, and I'm adding in my own hooks and such to other campaigns to leave the window open to continue, just wondering what other ideas and suggestions you guys have.

*by continuing, I mean new game, new characters, potentially kids or ancestors of the previous heroes.

I'm open to 2e modules as well, even the Gamemastery 3.5 too. We ran The Demon Within module prior to the campaign start, replacing the end boss with the Storm King, who ended up escaping and returning to IZ with the Paladin Albright as a trophy to corrupt.


Impassable Wall Stance
Prerequisites Attack of Opportunity
[...] when you critically hit with an Attack of Opportunity triggered by a move action, you disrupt that move action.

Attack of Opportunity
[...] the trigger was a manipulate action, you disrupt that action.

Would that then disrupt slide casting? Since it's a manipulate action, and a move action?

"After you use Striking Spell and start Casting a Spell that takes 1 action or more to cast, you can Stride or Step as part of that Cast a Spell activity."


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Came across tonight as a greatsword spirit Barbarian. Plague zombies with weakness slashing 10 and positive energy 10.

Rules are confusing regarding this, so I'd like clarification on the rules and where the information is found as written, not as intended.

My understanding is that the weakness stacks as the weapon slashing damage and the barbarian rage damage are different sources; however, doing an extra 20 damage to the enemy at level 1 is a tad much.

How would you calculate the damage?

Would it be the same as an enemy weak to bludgeoning and cold iron?

Thanks


As title, torn between the two.

One hand is my old, 55yr old angry old dude, taking dragon spit and dragon prince, tattoo line of feats, multiclassing into runescarred, Dragonbarb. It's a cool theme, half naked, buff tattooed old guy with red hair, draconian eyes, etc.

Other hand is a half elf human Barb sorc, going elf atavism to ancient elf for sorc, instead of tattoos, going sorcerer casting feats, still going with dragon ancestry stuff though, again, thematics.

On the third hand, because why not, is a titan Barb. Was thinking hobgoblin half orc, not going caster options, just pumping up reach with a big axe, cleaving and whirlwinding.

Any suggestions, options I'm not thinking of?

Going Barb 100%, we got a goblin range rogue, a cleric healer, and a dragonblood sorc.


Hi All,

GM has given permission for my PC to be a Half-Dwarf, using the human base stats, and having access to Dwarf and Human racial feats. We will start at level 1, but this is the build I am planning out. Any suggestions on general and skill feats, as well as suggested tweaks, would be helpful. It’s our first foray into PF 2.0, and I of course, like to be the “tank” character leading the group and taking the brunt of the attacks.

LG Champion of Ragathiel (Warrior background)

1. Unburdened Iron, Intimidating Glare, Ranged Reprisal, Shield Block (free)
2. Barbarian Dedication, Skill feat
3. Toughness
4. Sudden Charge, Skill feat
5. Rock Runner
6. Titan Mauler, Skill feat
7. General feat.
8. Radiant Blade Spirit, Skill feat.
9. Multitalented – Fighter Dedication
10. Power Attack, Skill feat
11. General feat
12. Giant’s Stature, Skill feat
13. Mountain’s Stoutness
14. Barbarian Resiliency, Skill feat
15. General feat
16. Litany against Wrath, skill feat
17. Boulder Roll
18. Celestial Form, Skill feat
19. General feat
20. Radiant Blade Master, Skill feat.

Obviously the idea is to use a large bastard sword, enlarge myself so I’m large with a huge bastard sword. The plan is to run around and power attack everything, while using reprisal if allies are attacked near me. Thinking the Titan Wrestling, and Scare to Death are good options for this kind of build, but I'm not sure the optimal places to put those. Of course, ability increase priority will be Str, then Con, and Cha.

Any suggestions would be appreciated.

Thanks.


Question, if I'm math'ing it up right, and if this is possible.
Cleric 3/Sorc 4. Using Magic Knack for Sorc, to bring CL +2.

So Cleric3/Sorc4, + Mystic Theurge 1 brings me to ECL Cleric 4, Sorc 7.
Cleric3/Sorc4/MT1/Evangelist 10 (MT aligned), ECL Cleric 13, Sorc 16.

Here's where I have questions.

Since Evangelist levels up as MT Aligned class, does that prevent me from taking classes in MT afterwards? Can I go MT for 2 levels after and be ECL Cleric 15/Sorc 18, or can I not take levels in MT anymore once I align it with Evangelist?

Thanks in advance.


Bloodrager with Steelblood archetype, with Oracle's variant multiclass and lame curse. Medium character, heavy armor. Level 2.

I calculate as: 30 base, minus 10 curse. So, base is now 20. My speed is never reduced due to encumbered status, which helps none here. Heavy armor on base 20 is 15. Level 2 steelblood ups that by 5 in heavy armor to 20 (my max unencumbered speed). Later on as my curse gains benefit, armor does not reduce my speed. So that would be 20 base, no minus from armor, but I'm already at max.

Correct?


Making a Jade Regent character - DM is pretty lenient when it comes to material as long as it's on the SRD. Just wanting to make a level 20 build for him to look over.

I've decided on the Fighter with the Quickblade archetype. Also, wanting to variant multiclass into Oracle. Taking the Aged curse, for the mental bonuses and physical penalties (and the other bonuses later on). The Wind mystery with Air barrier, wind sight, and wings of air. Probably choose the Read Magic orison, unless there's a better suggestion. DM ruled the VMC Oracle level is 1/2 + 5 for revelation effects as well as curse effects.

Taking a Kitsune race, with alternate feature to get the nine-tail inheritance and lose the bite. They get +2 Dex, +2 Cha, -2 Str so my highest rolls would go to dex, cha and con.

The premise is kind of a sagey ninja-like old dude who can still melee but has some caster abilities as fluff (and some situational stuff).

At level 20, with a one-handed or light weapon, the character has a 25ft speed bonus, can change direction during a charge, can move after an attack, can use light armor only, has a +4 AC, can use air barrier to up the AC by another +12, and have ranged attacks have 50% miss chance for 15hrs/day. Can use 90ft perfect flight for 15min/day, clairaudience/clairvoyance 15rds/day, 14 total feats (8 of which for Magic Tail), 20% concealment during movement, perma-haste, extra actions per turn, +3 Int, Wis, Cha, -1 Str, Dex, Con, immune to magical and non-magical disease, and immune to death effects and will not die of old age. Also the orison at will.

Traits I'll probably do Childhood Crush (for the campaign) and Carefully hidden (as I'll take the raised by humans).

I'm guessing a Dex build would be best (and pump everything into Dex using level bonuses), probably want to use an Asian themed weapon (or a sword-cane as that would fit an old guy).

I'll not deviate from this class and dip other places; unless a total overhaul of the idea is proposed and not really house ruling much (maybe reflavor the swordcane to be an asian blade, if he'd allow that). Other builds that can achieve a similar feel are welcome as well. I was thinking it could probably work with a monk too with an oracle VMC - not a huge fan of unarmed builds though, but I love the speed characters.

My questions:

1. What orison would be best?

2. What feat progression would be best?

Any help would be appreciated!


My friend is a GM and he wants me to play with him and the guys. We aren't doing the mythic route, apparently. I can use whatever I want (yay) as long as I can back up with a source online or in a book.

The concept I want, after looking around, is eventually ending with the Armor Bonded (http://tinyurl.com/bondedprc). I thought having a skin tight suit of full plate, the metal separating itself as my mouth opens etc, to be really cool. Then, of course, I saw the Kyton bloodline for Bloodragers (imagine the armor bonded covered in chains), and of course, the Dragon Disciple (with platinum [metal] wings). So, here's my idea; I'm sure you'll tear it apart as I'm pretty much a newb to this stuff, but here goes.

Start with Bloodrager to 5 (http://tinyurl.com/bloodragerhybrid). Archetype to Crossblooded and Steelblooded (Draconic/Kyton). Take a -2 hit to Will saves (boo), get some mythril fullplate @ 9AC, +4 Max Dex, -2 ACP, 25ft speed and no spell failure. At level 5, have claws, resist cold 5, +1 AC from draconic resistance.

Grab the 10 levels in DD and 1 more in Bloodrager, getting +3 nat AC, a bite, +4 Str, +2 Con, +2 Int, 3 bonus feats, breath attack, wings, and bloodline levels to give me (at 16) resist cold 10 and +4 AC from draconic resistance, resist cold 10 more and +8 ac from armor of chains, more breath attacks, and agony's embrace gives me +2 Str bonus when hit by crits. I end my bloodline leveling at 16, capstone for kyton is dr/10 good and silver, and cold immune (which isn't too great since I have a lot of resist anyway), or Dragon gives me immune to sleep and paralysis which I'll give up (the agony's embrace isn't too great either, but it's 2 more ac from draconic, and 4 more from Kyton, soooo).

Anyways, then move to the cool Armor Bonded which negates speed penalty from armor (so I'll move at 35ft), can sleep in it without penalty, don't need to ever take it off or anything as it's part of my skin, ACP is reduced again by 2 and max dex is increased by 1, plus my class level (5), so: Mythril Fullplate, +9AC, Max Dex +8, –0 ACP, 0% fail.

Add it all up: 10 +9 from armor, +3 from DD, +8 from Kyton chains, +4 from Draconic resistance for 34 AC. BAB is 18/13/8/3, with saves at 13/7/7. Some spells (3/2/1/1), with a caster level of 12 I think.

Is this good, or do you have suggestions on a better build with a similar concept? Or does the concept suck and is not viable at all?

Could I put a spiked chain somewhere in there for flavor or just stick with natural weapons?

Also, I have no real idea on feats. And I have 9 more levels to work with, but once I have a level 30 character I can show him for approval and we will all start at level 1.

Any help is appreciated!