| planex |
As far as combat and encounters, I think you could do worse than picking up the Weapon Focus -> Dazzling Display route and adding in Skill Focus (Intimidate) and Persuasive for good measure. Take Intimidating Prowess, and your intimidate goes even higher.
Dazzling Display just makes it even more fun. (Complicated sword kata): "Sure you wanna do that, pardner?"
You could also pick up Leadership. Your cohort could be your Caiden-worshipping drinking buddy, and your followers would be a rotating stable of admirers and ex-lovers who occasionally do favors for you.
Also, even if you're not using the downtime/organization rules from UCAM, you could ask your GM what it would take to let you set up some kind of organization or to buy a house or castle to live in.
I've already taken Persuasive and I love it.
I'm still not sold on Dazzling Display. I'm not really sure how it would help. Up to this point the group hasn't run into too many encounters that could have been ended by Intimidate (unless there's more to Intimidate than I'm understanding). Diplomacy seems way more useful, but has a Human Fighter I only speak common...
Leadership really piques my interest. My character is definitely the kind of self-absorbed ass that would expect (and get off on) having people follow/serve him. Any suggestions on where to look if I wanted to read up on Leadership and explore that option a little more?