Just started my PFRP playtest, and when I got the battlemat out for the first fight (Oh, those naughty Goblins!) I thought:
You know, diagonal movement's a bit of a pain. 5' of movement, then 10', then 5', then 10'...
So I decided for this playtest I'd try making a square of diagonal cost 5' of movement down the line.
It made the fights much faster and more fun that in the 3.5 game I'm currently playing in.
So: thoughts? Anyone else tried it? And if so, did you standardise on 5' or 10' per diagonal step?