| pevetos |
School illusion (shadow) [shadow]; Level bard 4, sorcerer/wizard 4
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range see text
Effect see text
Duration see text
Saving Throw Will disbelief (if interacted with); Spell Resistance yes
DESCRIPTION
You tap energy from the Plane of Shadow to cast a quasi-real, illusory version of a spell of 4th level or lower that you see being casted and you have identified it in the last 5 minutes. Spells that deal damage have normal effects unless an affected creature succeeds on a Will save. Each disbelieving creature takes only one-fifth damage from the attack. If the disbelieved attack has a special effect other than damage, that effect is one-fifth as strong (if applicable) or only 20% likely to occur. If recognized as a shadow evocation, a damaging spell deals only one-fifth (20%) damage. Regardless of the result of the save to disbelieve, an affected creature is also allowed any save (or spell resistance) that the spell being simulated allows, but the save DC is set according to shadow evocation’s level (5th) rather than the spell’s normal level.
Non-damaging effects have normal effects except against those who disbelieve them. Against disbelievers, they have no effect.
Healing effects give temporary health that can't exceed the target total life instead of healing.
Objects automatically succeed on their Will saves against this spell.
thoughts? i want it to be balanced and make sense of corse, is there something i should type of spell i should not include to avoid some sploit