peterk1's page

15 posts. 2 reviews. No lists. No wishlists.




1 person marked this as FAQ candidate.

Hi everyone,

I'm a new player soloing through Souls for Smugglers Shiv and I just had a random encounter generated versus a spider swarm and its been quite a challenge to figure out the correct way of handling it.

If I understand correctly, there used to be a section in the rules 3.5 pertianing to swarms being vulnerable to fire (attacks via torches, lanterns) but those got intentionally removed in the Pathfinder rules.

So it's been a bit of an intellectual exercise to figure out the best way for my party to deal with this foe since they ignore all weapons damage. Yes, I can run, but I'd love to actually defeat them and pick up the experience points for these.

Last night I tried to figure out if my cleric would be able to deal with it via channel negative energy. Does this work?

My cleric's alignment is neutral (thankfully) so I can freely choose whether I want to apply positive or negative to living creatures. If he were allignment good I would not be able to do this.

Cleric chooses to channel negatve energy against the living and that should damage (and fairly easily kill) the swarm. Unfortunately it will also affect all of my party members so they would have to stay more than 30 feet away or be prepared to accept the damage and heal themselves either during or after the encounter.


I'm a Pathfinder newbie running through some combat encounters solo just trying to get a handle on the combat rules (geez...has this stuff ever changed since Ad&d 1st Ed! It's much better now!).

I was just playing an encounter with the party against a bunch of goblins and I was applying all of the modifiers in Table 8-1 as I went with each swing. About 1/2 way through, I realized, after checking my bestiary, that the AC of the goblins in the stat-block for the encounter seemed to have already had the size mod for small built into the listed AC and likewise the stats for their weapon attacks also seemed to have their +1 added in.

Just wanted to double check that that's the way it's usually done. So in a typical case of no halflings or gnomes in party, there won't ever be a reason to apply any of the bonuses from Table 8-1?


Just wondering if anyone has attempted to play using this system which came out late last year? It's intended to allow a solo player to adventure with a full party in a way that I suppose would be somewhat similar to playing the old Baldur's Gate computer game but on a tabletop.

I'm very intrigued, and the price is good, but I was just poking around to see if I could find some play experiences posted somewhere before taking the plunge.


1 person marked this as a favorite.

Just wondering if anyone has tried playing this yet and can share a bit of feedback? I've been looking for a way to play D&D / Pathfinder solo for quite a while and this definitely looks like the most intriguing possibility I've seen. I've read the lone review that was posted and feel that I can live with some editorial type deficiencies as long as the rule set and campaign are playable.