wuhan wrote:
what I imagine is:
a group of 3 players, find a resource to exploit. A gold mine.
I want the resource they are extracting...but I can't directly fight them for it...
Perhaps:
A: We have an alliance, and my is at peace with their kingdom. (but I intend war later.)
B: I don't want to fight them, because they will hand me my butt, and start a conflict.
C: They are guarding the mine, and I want to hamper their efforts to extract it.
D: I am GOOD, and I don't want a criminal flag, but I have allies who can attack, but I want to support their efforts in some way.
Is there any reason I couldn't set up a few Glyphs of Warding in my favored area, then let my allies attack and then lead them to that spot?
"Who put this spike growth here? And what's with the deeper darkness?"
I'm just catching up with this thread. I've highlighted the word "GOOD" because I don't see how it fits with the rest of the post. You are playing a double-crossing bastard who is trying to set some people up. Your character intends to do them over in future with a more open war but are settling on covert action for now.
And you say your character is GOOD? No, someone who behaves like that is EVIL and it ought to affect their alignment. And if the program can't pick it up and the character remains as GOOD then behaving like that and remaining GOOD is exploiting a weakness in the system aka cheating.