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I didn't even see amplified hex. Could that work with cackle?


Thank you guys.


Backstory: 4 friends and myself are going to be progressing through pathfinder society all starting off as different flavors of witch.

Rules question 1: is cackle a burst effect that increases the duration of all hexes (fortune , evil eye **not slumber** ect) in range? Or is it the hex is keyed to the witch who cast it and only his cackle will work on it.

Rules question 2: can you use a five foot step (free action), shoot bow (standard action), cackle (move action)? Wording can go either way.

Rules question 3: misfortune hex and ill omen spell if they stack how do the dice fall?

General question 1: besides stacking int, is there any way make slumber hex harder to resist?

Thank you guys a head of time for your response and time wasted :)