Hi! I'm new to the game and to the forum.
Long story short...
My first and only pg was a Kitsune bard. I chose traits, spells and feats because they seemed useful, without knowing anything and without thinking too much about the future.
After the first dungeon in which my pg could only watch the fighter and the cleric kill the enemies with the sorceress helping them, I talked with the DM.
Now, I can create a new pg of 4° level and I was thinking to create an Arcane Duelist.
The party: Fetchling fighter, Cat-Folk sorceress, Half-Ork clieric of Gorum (PNG) and my pg.
Campain: Started at level 1. The story will kick in after we reach level 7.
Manuals: CRB, APG, UM, UC, ARP (only for races).
Race:
Half-elf, but not sure at the moment. I'm considering the Human too.
Spells:
* Dancing Light
* Detect Magic
* Ghost Sound
* Prestidigitation
* Read Magic
* Sift
* Cure Light Wounds
* Grease
* Hideous Laughter
* Heroism
Traits:
I don't know what I should choose:
* Arcane Temper( +1 trait bonus on concentration and initiative checks)
* Criminal: +1 trait bonus on Disable Device and it is always a class skill. (No rogue in the party)
* Magical Talent: Acid Splash as 0-level spell
* Reactionary (+2 trait bonus on initiative checks)
Weapons and feats:
I'm not sure...
* Exotic Weapon Proficiency: Elven Curve blade (Half-elf bonus) + Weapon finesse (1°) + Dervish dance (3°)
In this case, my stats would be:
Str 13 + 1 (4° lvl)
Con 16
Dex 18 + 2 (elf race modifiers)
Int 13
Wis 11
Cha 17
* Exotic Weapon Proficiency: Falcata (Half-elf bonus) + Lingering Performance (1°) + Power Attack (3°)
Str 16 + 2 (elf race modifiers)
Con 17
Dex 13 + 1 (4° lvl)
Int 13
Wis 11
Cha 18
I would like to use a bucker.
* Martial Weapon Proficiency: Bastard sword (Half-elf bonus) + Exotic Weapon Proficiency: Bastard sword (1°) + Power Attack (3°)
Str 16 + 2 (elf race modifiers)
Con 17
Dex 13 + 1 (4° lvl)
Int 13
Wis 11
Cha 18
No sword, swapping the bastard sword to 1h when casting.
I have to ask if I can use the Inner Sea World Guide.
I got Arcane Strike and Combat Casting as bonus feats.
My idea of character: melee with focus on buff the party.
I know that I can't do much in combat, but I don't want to continually say "I maintain my Performance and nothing else" while the others fight.
Thanks for the help!