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If I want my subs to cancel after August 2019, can I arrange that now, or do I have to wait until then? I understand the reasoning behind a new edition, and as much as I love Pathfinder, my group and I have no interest in a second edition. On the plus side though, after August of 2019, you guys are gonna save me some money.
Hello everyone! My long time group (been playing together for ~6 years) recently lost a couple players, and we're looking to pick up one or two regular players. The group is laid back, and fairly mature (I say fairly because in all honesty, we all have our moments and our inside jokes). We value RP and combat equally (although personally, I've always wanted to experience a pure RP session with very little to no combat), but most of our sessions typically have more of one than the other, although it varies as to which. Right now, we've got three campaigns going (Rise of the Runelords - level 12, Reign of Winter - level 8, and Wrath of the Righteous - level 8). We rotate every couple months (usually at the end of an AP book) so that everyone gets a chance to play. We usually game every other weekend, with the exact day and time varying due to work schedules. We do have a few house rules though. 1 - Magical weapons and armor automatically resize between Small, and Medium. (unless the flavor text of the item specifies a size).
*Note - we've had only one death in the three current campaigns, and two in the one campaign that ended. So PC death isn't usually a problem unless someone does something stupid, which is where at least one of those deaths came from. If you're interested, feel free to either reply to this post, or inbox me directly.
I don't have all of the Adventure Paths, so I'm hoping that some of you can help me out. I've wanted to build a character around Profession:Siege Engineer and the Siege Engineer feats for a while, but don't want to do so for an Adventure Path that does not make use of them. I'd like to suggest a couple Adventure Paths to my GM, since we're only a few sessions away from ending our current one, and am looking for a list of the Adventure Paths that make use of Siege Engines. I know Skull & Shackles does but I'm hoping to get a couple more if possible. Any advice would be appreciated.
(This is my first post in this forum, so forgive me if I got any of the acronyms wrong) My issue is this (Note: I am not the DM for this game): A recent addition to my group seems to be a very 'RAW' player but our group has most been a 'RAI' group. Our group has always sort of overlooked the size issue on loot (meaning, if it would be an upgrade, use it, and it does damage appropriate for your size), and ignored encumbrance (unless it was a grossly inappropriate amount of stuff). Mainly to make the game a little more enjoyable and so that nobody is 'penalized' for wanting to play a small character, but it's important to note that we had not yet officially called either a "house rule" This is causing some minor issues between the above mentioned 'RAW' player and another (Player 1 and Player 2 as I shall call them, respectively). Specifically in regards to those two issues. Player 2 talked to me about it after our most recent game for advice on how to approach it, and even I am not 100% how I'd handle it. So, I'm turning to all of you for some input. Player 2 is the only player to play a small character in this campaign, and also handles the bookkeeping of our community pot. Three sessions ago, that character got his first piece of serious loot since Player 1 joined us - a +1 Longsword - immediately after the loot was disclosed, Player 1 interrupts Player 2 and to ask if it's sized for a small character. This then proceeds to derail the rest of our game as Player 2 questions the need for the question, citing the first of the two 'house rules' from the second paragraph. Player 1 then proceeds to try and find this rule in any Pathfinder online source and then proceeds to tell Player 1 "Well, it's one of the drawbacks to being a small race". Our DM then states it is a small item, and then officially makes it a house rule that magic items resize to the user. Player 1 is silenced, and player 2 is happy and asks to continue, but the DM calls it for the night instead. Now, you'd think that's be the end of it, but no, Player 1 proceeds to force his 'RAW' approach on the group in the last two sessions. Every piece of loot Player 2 writes into our community pot that size matters for is followed by Player 1 asking "What sized character is it for?". I've noticed that a few times he's been looking at Player 2 rather than at the DM, when asking this question. Last session that character bought a Bag of Holding (he plays the character as a bit of a hoarder of small objects), and Player 1 immediately asks him what his STR score is (12), then asks him what he's carrying on his person (IE: not in the BoH), and then calculate all of the weight and declare him over-encumbered. Our DM ignored it, and kept on playing. However, I'm not sure if that is because the DM didn't hear it, or didn't care. But, Player 1 did not press the matter with the DM, for what that's worth. Shortly after this is when Player 2 talked to me about it. He doesn't want to quit, but is thinking of scraping the character (which i would personally hate to see as this player has always made unique characters with interesting stories and motivations - this one being no exception) and making a medium sized character of the same class. I crunched the numbers, and with a STR of 12, a small character can carry 32.25 pounds. This character has the following items contributing to encumbrance (everything else in the BoH Type I): Leaf Armor - 10 lbs, Longsword - 2 lbs, Dagger - .5 lbs, Shortbow - 1 lb, Quiver - 1.5 lbs, Bag of Holding Type I - 15 lbs, and a Traveler's Outfit - 1.25 lbs. 10 + 2 + .5 + 1 + 1.5 + 15 + 1.25 = 31.25 Correct me unless my calculations are wrong (all weights sized for a small creature) but this character is not over-encumbered, albeit he's only under by just 1 pound. So, my question comes down to these options, I'm thinking of the following options: 1 - Spell out my findings and detail the math for Player 1 to prove him wrong, and leave it at that, hoping he will shut up. 2 - Spell out my findings and detail the math for the whole group to prove Player 1 wrong, and explain to the DM why it was neccessary, hoping that it will shut Player 1 up, or at least make the DM more aware so he can shut Player 1 up when needed. 3 - Tell Player 2 to scrap his small character in favor of a medium and not tell the DM the real reason why. (Although in this case, I think the DM would still know) 4 - Tell Player 2 to talk to the DM about it, provide my findings to him, and keep myself out of it further. 5 - Speak to the DM with Player 2, confirming what I've seen and let the DM do as he deems fit. **Important note - Player 1 is a long-time friend of the DM and of our fourth player. However, this does not lead me to think it would skew the DM's approach to the matter, but I figure it worth noting regardless.** |