| oconnor0 |
I've been toying with building a Mountain Stance monk and am a little confused.
Mountain Stance (at level 1), Mountain Stronghold (at level 6), Mountain Quake (at level 14), +3 explorer's clothing (or equivalent), +3 handwraps, 22 Strength (start at 18, every ability bonus to Strength).
At level 20, here's what I see:
AC 49 (Base 10, Legendary unarmored proficiency +28, Dex cap +2, Mountain Stance +4 status bonus, Mountain Stronghold +2 circumstance bonus, +3 item bonus)
Falling stone attack bonus +35 (Master unarmed proficiency +26, Str +6, +3 item bonus).
Getting Belt of Giant Strength and say, using, Ki Strike gives an additional +2 making the attack a +37. Which still requires a 12 on the d20 to hit himself. I get that's kind of pointless, but I feel like I'm missing something in accuracy. Like this build needs something else to be able to hit reliably.
What have I missed? In other words, how does a monk like this hit reliably without requiring buffing from another party member?