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Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber. 4 posts. No reviews. No lists. No wishlists.


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Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

So am I reading things wrong:

The Soldier has Legendary Armor, Legendary Fortitude, Constitution-based, Ranged combatant. A strong combo.

Then at it also gets Legendary Class DC, which scales at the same rate as a caster, but there's one big difference... the Area Fire trait. An area weapon adds your weapon's tracking bonus to your class DC. So a Kineticist or Psychic at Lv20 will likely have a spell DC 3 points lower than a soldier with an area weapon. The soldier is a blaster tank?

Is this broken good or am I missing something?


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Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

So I've gotten my copy of the PC2 and, I'll admit, my favorite class the oracle got a huge change that I really don't like: They got rid of the beneficial side of the curses. And they made a change that I really do like: Feats with the cursebound trait progress your curse instead of focus spells progressing it.

Since the curses are only bad now... the feats don't actually seem that good? There are some decent ones like Whispers of Weakness. But most aren't THAT powerful, some are insanely bad (Meddling Futures somehow made the Ancestors oracle gimmick even weaker), and some are powerful but also harm you on top of progressing the curse (Debilitating Dichotomy and Trials by Skyfire). I'm not sure there are many reasons to use these when you have a bigger, better pool of spells.

I feel like, in many cases, a remastered oracle might want to ignore their curse entirely and act like a divine sorcerer with a d8 hit die and light armor.

Am I just super biased (cuz again, I love the old oracle haha), or are many feats with the cursebound trait underwhelming (or might even feel better attached to the old mysteries)?


Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber
SuperBidi wrote:
Captain Morgan wrote:
The problem with that policy is many of the APG Oracle feats were printed under the same name with the new cursebound mechanics, which would be incompatible with the old chassis.
The new Cursebound mechanics can be use as is with the old Cursebound mechanics. There are still 4 stages of curse. So that'll be easy to indicate.

Honestly, the old Ancestors Oracle combined with the new Cursebound Feats would be so fun. I really wish they had just kept the old mysteries and paired them with the new cursebound feat mechanics.


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Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Just watched that new BadLuckGamer video on the Oracle. (Haven't read myself, but it will be the first thing I dive into when I get my book)

If people like the new oracle, I'm happy for them. But tbh, I'm kinda heart broken that the thing I loved about this class is completely gone. It seems like they made it stronger as a caster class, but at the same time got rid of all the weird n janky unique bits. Every oracle subclass felt wildly different and really creative. For example, I was excited to see how they would improve the Ancestors oracle. The solution was to make it just like all the other oracles (with a feat that is similar but worse than the original Ancestors oracle).

This went from maybe my favorite class to something I don't want to play. Can't say that about any of the other remastered classes :/

Honestly, I'm not sure I would call the new oracle a remaster of the old oracle. It's more of a replacement than a remaster.