ok, So I think I figured out how to play it. My main questions now are if it seems over/under powered, I'm sure a few things will need to be tweaked... and if I should consider it as simply a wizard variant or a completely different class, which is just very similar to the wizard.
if it is better suited as a wizard variant, what else should I remove? maybe restrict another school?
to start, I took all the Conjurer variants from Unearthed Arcana, it says that all of them can be in a single character since they all remove different abilities. they can be seen here: Specialist Wizard Variants
and then I figured at first level the character would get a "Paperform Summoning" ability, something like this:
"With a successful Craft(Origami) check, the wizard is able to invoke her summoning through her paper creations. Creatures summoned this way gain special paperform characteristics."
a successful check would be: 10 + spell level (and something else maybe?)
for the special paperform characteristics, I was considering using the abilities from the Paper Golem, they don't seem too powerful, I've summarized them below :
Augmented Critical - the razor thin arms allow it to make lethal attacks, the creature threatens a critical hit on an 18-20 and deals x3 damage
Immunity to Magic - immune to any spell or spell like ability that allows spell resistance
Vulnerable to Fire - any fire spell deals an extra 50% damage, regardless if creature makes the save, paper creature also catches on fire, taking 1/2 the initial damage on the following round
Vulnerable to Slashing - creature takes additional 50% damage from slashing attacks
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I'm also thinking about how I should handle the creatures that can be summoned, I see that a
lot of the listed creatures gain another template, should I just say that the paperform ability cancels any other template that a creature may have, or would that severely hurt the higher level summon monster spells? once again, thanks for all the help!