| n10cd1 |
I had some general thoughts I sent my DM about the mythic tier system, and he asked me to post them here:
--There is a serious lack of feats that don't have prerequisites of other feats. Players will end up choosing their basic feats only to get mythic feats so they don't waste that bonus. Kinda lame.
--Divine favor spell is very weak. Compare it to the other 1st level self-buff spell like mage armor, or 1st level attack spell- magic missile. I think it should have its bonus set to +2 per 3 levels instead of +1 (max of +6).
--In general there aren't really a lot of options. The spell list is small, the path ability list is small (especially when you take into account tier requirements), and the feat list is small and further limited by nearly all requiring specific regular feats.
I think it would be interesting to expand the lists and add some randomness to the mythic power granting (or DM choice based on activity that granted the mythic tier). Since it seems that the idea of the powers comes from gods or "destiny" that the player may not really have control over them - and definately make the flaw random (or everyone will choose dependency - or whatever is found to be the weakest) and occasionally give a random path ability that has optional things you can learn.
Say for instance there is an ability path category for a hierophant for mythic channeling. If I randomly receive (or am granted by the DM) that then I get the ability to spend one mythic power usage to recharge 2 channel usages. In addition I gain access to later choose from a pool of 4 more powers that are related to this main ability- like power current, or the ability to increase the dice level of the channel, or the ability to maximize it.
So every 3 levels give a random path category, and the other levels let the player choose abilities from those categories.
-----But of course randomness removes choices... and having a small number of choices to begin with is what I was initially complaining about :)
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One other thought I had -- kinda along the lines as allowing the temporary usage of mythic tiers -- would be to combine the system with the 'fate points' or 'luck' or whatever they call those points.
You could use one of those 'fate points' to allow access to your mythic tier for one combat (or one day),
Or maybe your tier is the number of hours per day you can maintain your mythic power.
That way mythic powers are not accessible all the time and you have to prepare yourself to tap into your destiny.
Thanks