Ostog the Unslain

murdersaurus's page

Venture-Agent, Massachusetts–Somerset 3 posts. No reviews. No lists. No wishlists. 25 Organized Play characters.


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Nettah wrote:
In terms of weapon it could be cool to go Gnome Barbarian and attacking with Gnome Flickmaces but the str disadvantages might be costly.

I tend to think that a sub-optimal build that's a cool idea is legal until proven otherwise. On the subject of gnomes, I dislike that all gnome weapons rely on their weakest stat. Why do you make these things gnomes?


Draco18s wrote:
murdersaurus wrote:
Unfortunately it doesn't really come online until level 4 due to the required multiclass archetype but thats ok

I think you meant level 6.

You can only use Hunt Target once per day until level 6 (and taking the Targeted Hunter archetype feat) which severely restricts how many foes you can use Twin Takedown on (cough, one).

Aw, right you are. Guess fighter arche is the way to go then. Good catch.


Behold my friends, the monkey grip barbarian.
I haven't gotten the chance to play as a PC in playtest yet, so I've had a lot of opportunities to make builds. I think this is my favorite so far. Unfortunately it doesn't really come online until level 4 due to the required multiclass archetype but thats ok. So the first thing we're gonna do is make a giant totem barbarian. This allows them to wield large sized weapons and double their rage bonus damage with them. Not spectacular, but interesting. 2nd level, we pick up ranger dedication. That's not gonna really pay off early game, hunt target would suck up valuable actions anyhow. At some point in this you're gonna want to pick up hefty hauler, 2 large weapons are HEAVY. Now we'll skip to level 4. Grab that sweet hunter trick known as twin takedown. This will finally make you the over-sized weapon dual wielder that you always wanted to be. For my character, weapons of choice are battle axe main and a morning star. I'm a sucker for damage versatility. Thoughts? Improvements? lemme know.