Bugbear Tyrant

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hey im a lvl 11 sorcerer who is geared towards fireball and fire dam what i like to do is fireball then use my move action to move my flaming sphere around.
i was looking at my 5th lvl spells and seen sustained force only needs concentration on it , will i be able to use telekinesis, flaming sphere and cast fireball same turn?
follow-up question: what would be the most powerful weapon i can make/ get that can total up to 275 pounds (25*11), i was thinking some sort of saw blade but im open to suggestions and afterward i can always make it magical
thanks in advance


Question : do people know if a spell has been cast on them even if it fails e.g. charm person
Want to see how far I can push a pirate anti-palidin


Eric Clingenpeel wrote:

Tar Bomb has a DC.

Special Substances and Items Cost Weight Craft DC
Tar bomb 15 gp 2 lbs. 15

Page 21 of Pirates of the Inner Sea.

thanks a mill thats really intresting


yes i was able to make anything that has a dc eg alchemist's fire
2: one of the first npc's are gunslingers so explosives are discoverd
his arugument is its the game rules its self but i disagree
if he it wasn't just because i was on a ship it was that i didnt know how to due the the alchemist is able to make bombs not investigator
the rest of the non-DC is beacuse im not able to


im an investigator im my campaign, My dm wont allow my to use my Alchemy ability if the creation dosnt have a DC. eg we where on a ship and i couldn't make a tar bomb(because theres no DC)
i was told it wasn't up for discussion saying i couldn't even make bombs never mind tar bombs and yes i understand that i have to buy somethings straight up
i looking for a second opinion on this matter