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** Pathfinder Society GM. Starfinder Society GM. 3 posts. No reviews. No lists. No wishlists. 28 Organized Play characters.


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Silver Crusade

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What Starfinder Exclusive Mechanics Do You Want To Return?

I've always liked the under-casting mechanic, where you can cast a spell you know at the level you know it or any lower level, but not at a higher level. Feels like a simpler and more flexible approach than signature spells. Of course, in Starfinder not that many spells are heightenable.

Silver Crusade 1/5 **

wolaberry wrote:
So the Daemon...Plus side, casting explosive blast broke the invisibility. But two characters full cast magic missile in response. This left them in arcing surge formation.

I believe the daemon only gets one 3rd level spell a day, so it shouldn't be able to cast both explosive blast and arcing surge.

Silver Crusade

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Another thing with 2e is that most of the math is all on the same scale. Skills, saves, attacks and even AC may not increase exactly the same, but they do all stay reasonably close. So I think a GM has a little more freedom when responding to players' off-the-wall ideas. For example, if the wizard wants to disable a hostile golem without destroying it, you might have them attempt one or two arcana or crafting checks versus the golem's reflex DC.