Asmodeus

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Organized Play Member. 14 posts. 2 reviews. No lists. No wishlists. 1 Organized Play character.


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so, this doesn't have anything to do with pathfinder or starfinder, but i figure i'd ask; i'm going to be running a Forbiddne Lands game, and the jist of it is as follows;
the party are all criminals , being taken from their local jails to the capitol prison when the cart they're on slides down a mountain side, stranding them and a few other survivors in a cold mountain town of Hollow Mound. it's more of a survival thing, which is why i went with forbidden lands, but the main problem i'm having is finding snowy mountians, dark caves, and a ruined, old town that i can upload to foundry tabletop. any suggestions? thanks in advance.


the figures i ordered over a month ago haven't been shipped (made sure not to chose "ship with subscription"), and from what i can tell the oxfordian mages haven't even shipped from the warehouse. i'm wonder what the status on that is, as the sooner i can grab them the better. but given the status of the customer service board, it seems like you guys are a bit swamped right now. hopefully things work out.


i received the order and most of it's items some time ago, but looking at my order history now i realize one item that it said was shipped with it wasn't a part of the package: a cannon golem. everything else i got no problem, but that one item wasn't in the box that had everything else. is it possible to resolve this and get another without having to pay for a second?


Are there any rules regarding multiple enemies literally throwing themselves on someone? say you get a small squadron of like 15 people, they all jump off a cliff onto a huge earth elemental. do they all roll grapple? is the earth elemental just made prone?


i'm currently building a 3rd level slayer, and i was thinking of getting the shawl of shadowy disguise. (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shaw l-of-shadowy-disguise) thing is, while it says it uses the spell penumbral disguise, that spell dictates the bonus to your stealth and disguise checks off of your caster level. being a slayer, i have no magical levels. do i just use my regular level as a bonus, or do i get nothing?


can i bump this? is that allowed?


the ranger archetype trophy hunter is a gun-based alternative to the normal class. one of the ability states:

At 2nd level, a trophy hunter gains the Amateur Gunslinger feat and Exotic Weapon Proficiency (firearms), and can use any 1st-level gunslinger deed. At every four levels thereafter, the trophy hunter can take a grit feat or select a gunslinger deed of his level or lower, ranger's choice. This ability replaces replaces all combat style feats.

my question is; can i select gunslinger deeds from a gunslinger archetype? mainly the 'fast musket' deed from musket master when i reach the right level.


eh, it wasn't a good choice anyway. i was just toying around with the idea for his 11th level feat. didn't expect it to turn into the mess that this thread became. i feel ashamed of my self.


Psyren wrote:
If you want to focus on Stunning Fist, go with Mantis Style. Janni Style sucks anyway.

if i was going to focus on stunning fist, i wouldn't have taken an archetype that replaced it.


Rynjin wrote:
No. It's a different Feat.

i think i'm going to go with what sheepish said. the feat itself say that it has special qualities for monks, letting them use it more times per day. this is from the stunning fist SRD page.

Special: A monk receives Stunning Fist as a bonus feat at 1st level, even if he does not meet the prerequisites. A monk may attempt a stunning attack a number of times per day equal to his monk level, plus one more time per day for every four levels he has in classes other than monk.
i think while i dont get the sickening/ fatiguing, i may get the staggering affect added to it, since i have stunning fist and will be a monk of that level.


SheepishEidolon wrote:

Yes and no. The additional uses per day are tied to the feat, but the different effects are bound to the monk class feature.

Core Rulebook, feat description wrote:
Special: A monk receives Stunning Fist as a bonus feat at 1st level, even if he does not meet the prerequisites. A monk may attempt a stunning attack a number of times per day equal to his monk level, plus one more time per day for every four levels he has in classes other than monk.
Core Rulebook, monk description wrote:
Stunning Fist (Ex): At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This condition replaces stunning the target for 1 round, and a successful saving throw still negates the effect. At 4th level, he can choose to make the target fatigued. (...)
Advanced Class Guide has feats like Staggering Fist, Dazing Fist, Befuddling Strike (confusion), Draining Strike (fatigue) and finally Paralyzing Strike (at BAB 14 though), if you want another effect urgently.

thanks for the reply, it helped clarify some things. but does that mean that at 12th level, if i have the feat, i will gain the ability to stagger an opponent?


so i made a weapon adept monk, focusing on the janni style for feats. he recently reached level 11, and was able to take the stunning fist feat, since the weapon adept archetype replaced it. my question is; does he gain all the abilities he'd have if he'd had it at level 1? like, does he gain the ability to make targets fatigued or sickened? can he use it more times a day like a normal monk could? thanks for any help.


Cevah wrote:

How about Nahyndrian Crystal?

/cevah

AH! that's it! thanks a bunch.


Hi there,Long time lurker, first time poster. I need some help. i read somewhere about special crystals made of demon blood, but for the life of me i cant find it again, and Google isnt helping. Can someone tell me what these crystals are called? i need it for a race concept. Thanks!

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