maelstromm15's page

Organized Play Member. 25 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




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I've been playtesting the Summoner with a couple of my players in one-shot society modules, and after a few rounds our table has made two changes that made a massive difference in the feel of the Summoner for us:

Changing Act Together to work with multi-action activities (same change suggested by Mark on another thread)

Giving them a Focus Spell summon tied to their Eidolon.

Obviously these don't address the issues with the Eidolon itself (customization-wise), but just these two things have improved our Summoner experience massively. It prevents the issue of dead rounds for the Eidolon, and fixes the problem of being poor...well, summoners.

I've found myself actually casting much more often with the Act Together change, and giving them a (better scaling) focus spell for summons (currently Animate Dead for my Phantom Summoner) has allowed for more flexibility in tactics and spell selection.

For my table, I think these two things plus additions to Eidolon evolution feats/customization would make a perfect Summoner, as we love the base chassis of the class so far.