I'm going to be that guy. I don't like traits not because they are bad,
one the players just take the best traits to power game.
so here is what i have done. i do not give free traits to my group i give them a free non-combat feat at first level. if they want traits they may take the feat that gives them 2 traits. i have been doing this for 5+ years now. in all the games i have ran not one player has use there free feat to get traits, not even the players who pushed for them in the first places. i know this is just how my playgroup is they are roll players :(
played the game the the -5 on the second attack almost had know effect on the attacks hitting or missing. tho this is normal the case at low levels the roll on the d20 swings things more. are dps fighter was doing on average 10 a hit rolling d12 for damage and his 2nd attack would still hit like 50% of the time thanks to things like sweep and flanking and as the caster vs fighter this is a argument as old as time and the grass will all ways look better on the other side
at low levels you do get a lot of damage with duel wielding but if you are looking for raw damage most players i know will tell you its a trap a good two hand weapon build dose more in the long run. i have not done the math tho as i play caster for the group so i think most do it for the fondness of it but i do agree it would be cooler if you could do all that parry or feint with stuff
well i have play tested it i played a level 1 druid so some things i like the flat hp every level
things i'm mix about the charter sheet like the spell page hated the first page lay out may me feel like i was looking at a test in school druid did not feel like a druid more like i was a spell sword tho this may just be low level and the order i picked was storm / may have had a different fill if i had picked animal or wild things i did not like the combat and spells i feel like the spell casting is lacking
also having to raise your shield was a pain and and just feels like a wast it did very little for me complaints form the others in the game
gm wanted the attack profile for the bad guys to have the - for the 2nd and 3rd attacks fill out he also did not like it when i cast burning hands and had to check the saves vs 4 DC's to find out if they took no damage, half damage , full damage, or double damage as he said you ten guys in a fire ball it going to take some time to work all this out for each guy all in all it has some good points we had fun with the game but we all fill at the moment p1 is for us but will give this a try when they release it for real with hopefully a bit more flushed out rules
Makarion wrote:
i was making a joke on the rich parents for all the reason you stated |